K first obvious one with the ragdols having a spaghetti animation.
Category: Animation
Reproducibility: Always
Summary: Killing a zed with a gun that produces a lot of force will stretch the ragdol like a chewing gum... Or a spaghetti
Description: Grab a shotgun (hz12 or better boomstick) with extra dmg and choke skills, shoot gorefast, gorefiend (especially), bloat and crawler into the head.
The 1 shot blow to them to the head creates so much force that their bodies fly away while their limbs stretch out like crazy and then later catch up... Sometimes doesn't but its only with gorefiend.
Ok, now a 2nd bug that keeps annoying since the release of bloat that spawns mines in the survival.
Category: Code and enviroment
Reproducibility: Non that i know off, it just happens at random.
summary: Sometimes a bloat mine doesn't despawn after a wave end. Its model dissapears but its entity still there and will do dmg.
Category: Animation
Reproducibility: Always
Summary: Killing a zed with a gun that produces a lot of force will stretch the ragdol like a chewing gum... Or a spaghetti
Description: Grab a shotgun (hz12 or better boomstick) with extra dmg and choke skills, shoot gorefast, gorefiend (especially), bloat and crawler into the head.
The 1 shot blow to them to the head creates so much force that their bodies fly away while their limbs stretch out like crazy and then later catch up... Sometimes doesn't but its only with gorefiend.
Ok, now a 2nd bug that keeps annoying since the release of bloat that spawns mines in the survival.
Category: Code and enviroment
Reproducibility: Non that i know off, it just happens at random.
summary: Sometimes a bloat mine doesn't despawn after a wave end. Its model dissapears but its entity still there and will do dmg.
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