Kf2 will crash and go to bug splat as soon as i try to open it.
Log: Log file open, 08/14/18 03:50:19
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Jun 27 2018 13:01:40
Init: Changelist: 1532151
Init: Command line:
Init: Base directory: D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\
[0000.11] Init: Computer: DESKTOP-FV7AOB1
[0000.11] Init: User: tgots
[0000.11] Init: CPU Page size=4096, Processors=4
[0000.11] Init: High frequency timer resolution =3.328128 MHz
[0000.11] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=18.3GB Virtual=131072.0GB
[0000.19] Log: Steam Client API initialized 1
[0000.19] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.19] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.29] Log: Steam Game Server API initialized 1
[0000.29] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.29] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.29] Init: Object subsystem initialized
[0003.49] Log: CachePaths() took 3.20 Seconds
[0003.50] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0003.56] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
[0003.56] Log: Unknown GPU : Nvidia 0x1b81
[0003.56] Log: Adapter : NVIDIA GeForce GTX 1070
[0003.56] Log: Vendor : Nvidia
[0003.56] Log: DeviceId : 7041
[0003.56] Log: SubSysId : 1634940994
[0003.56] Log: Revision : 161
[0003.56] Log: DedicatedVideoMemory : 8088 MiB
[0003.56] Log: DedicatedSystemMemory : 0 MiB
[0003.56] Log: SharedSystemMemory : 8157 MiB
[0003.56] Log: DisplayCount : 3
[0003.56] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }
[0003.56] Log: "\\.\DISPLAY2" : { "x" : -1080, "y" : -574, "width" : 1080, "height" : 1920 }
[0003.56] Log: "\\.\DISPLAY3" : { "x" : 1920, "y" : -580, "width" : 1080, "height" : 1920 }
[0003.56] Log: [AppCompat] Machine detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
[0003.56] Log: [AppCompat] Previous detected compatibility level: Composite: 3. CPU: 4. GPU: 3.
[0003.57] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1070
[0003.57] Log: Adapter has 8088MB of dedicated video memory, 0MB of dedicated system memory, and 8157MB of shared system memory
[0003.58] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0003.58] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8157MB of shared system memory
[0003.63] Log: Shader platform (RHI): PC-D3D-SM5
[0003.86] Log: PhysXLevel : 0
[0003.86] DevPhysics: Initializing PhysX.
[0003.86] DevPhysics: PhysX initialized.
[0003.86] Init: WinSock: I am DESKTOP-FV7AOB1 (192.168.0.182:0)
[0003.86] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
[0003.87] Init: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0003.90] Log: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache
[0004.03] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
[0004.03] DevShaders: ... Loaded 2000 shaders (4 legacy, 0 redundant)
[0004.03] DevShaders: Verifying Global Shaders for PC-D3D-SM5
[0004.05] Critical: appError called: Failed to find file for package Core for async preloading.
[0004.05] Critical: Windows GetLastError: The system cannot find the path specified. (3)
[0004.45] Log: === Critical error: ===
Failed to find file for package Core for async preloading.
Address = 0x8b56a388 (filename not found) [in C:\Windows\System32\KERNELBASE.dll]
Address = 0x90d27115 (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x90cdd705 (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x90cbc66b (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x919335bd (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x91936606 (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x919359db (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x9193572b (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x9193579a (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x9193d221 (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x91f86854 (filename not found) [in D:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x8e663034 (filename not found) [in C:\Windows\System32\KERNEL32.DLL]
Address = 0x8e8d1431 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x8e8d1431 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
[0004.45] Exit: Executing UObject::StaticShutdownAfterError
[0004.45] Exit: Executing UWindowsClient::ShutdownAfterError
[0004.45] Log: appRequestExit(1)