• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Bugsplat on Launch

zedshokk

FNG / Fresh Meat
Dec 24, 2017
1
0
24
Hey, posted on Steam discussions as well but figured here might be better. Crashing to bugsplat every time I launch, not sure what the problem is. Pasting my Launch file.

Log: Log file open, 12/24/17 14:15:00
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 7 2017 18:26:27
Init: Changelist: 1532151
Init: Command line:
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binaries\Win64\
[0000.26] Init: Computer: MAXEYTHEPC
[0000.26] Init: User: Ryan
[0000.26] Init: CPU Page size=4096, Processors=6
[0000.26] Init: High frequency timer resolution =3.429392 MHz
[0000.26] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=13.2GB Virtual=131072.0GB
[0000.44] Log: Steam Client API initialized 1
[0000.44] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.44] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.70] Log: Steam Game Server API initialized 1
[0000.70] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.70] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.71] Init: Object subsystem initialized
[0005.29] Log: CachePaths() took 4.59 Seconds
[0005.29] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0005.45] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
[0005.45] Log: Unknown GPU : Amd 0x679a

[0005.45] Log: Adapter : AMD Radeon R9 200 Series

[0005.45] Log: Vendor : Amd

[0005.45] Log: DeviceId : 26522

[0005.45] Log: SubSysId : 805508738

[0005.45] Log: Revision : 0

[0005.45] Log: DedicatedVideoMemory : 3050 MiB

[0005.45] Log: DedicatedSystemMemory : 0 MiB

[0005.45] Log: SharedSystemMemory : 3840 MiB

[0005.45] Log: DisplayCount : 1

[0005.45] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }

[0005.45] Log: [AppCompat] Machine detected compatibility level: Composite: 3. CPU: 3. GPU: 3.
[0005.45] Log: [AppCompat] Previous detected compatibility level: Composite: 3. CPU: 3. GPU: 3.
[0005.46] Log: Found D3D11 adapter 0: AMD Radeon R9 200 Series
[0005.46] Log: Adapter has 3050MB of dedicated video memory, 0MB of dedicated system memory, and 3840MB of shared system memory
[0005.46] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0005.46] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[0005.47] Log: Shader platform (RHI): PC-D3D-SM5
[0007.86] Log: PhysXLevel : 0
[0007.90] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
[0007.98] Log: [ThreadAffinity] Number of hardware threads is 6. Setting thread affinity for game and render threads to share L2 cache
[0028.50] Log: 198087 objects as part of root set at end of initial load.
[0028.50] Log: 0 out of 0 bytes used by permanent object pool.
[0028.50] Log: Initializing Engine...
[0028.50] Log: [FSocketWin::Bind] Binding to 216.239.35.4:123
[0028.54] Log: *** Updating timed game events
[0028.54] Log: **** Current Time: 2017 12 24 20 15 14
[0028.54] Log: **** World start in seconds: 1492491600
[0028.54] Log: **** Current time in seconds: 1514168114
[0028.54] Log: **** Intended weekly index: 35
[0028.60] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0
[0028.60] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0
[0028.91] Log: Checking to see if current resolution is supported ....OK
[0029.01] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0030.53] Log: AMD driver version: 17.4.4, build version: 17.10.1731-170424a2-313747C-CrimsonReLive
[0030.53] Log: Detected 1 Crossfire CPUs for rendering
[0031.95] Log: === Critical error: ===
Fatal error!

Address = 0x12f80004 (filename not found)

[0031.95] Exit: Executing UObject::StaticShutdownAfterError
[0031.95] Exit: Executing UWindowsClient::ShutdownAfterError
[0031.97] Exit: Executing UWindowsClient::ShutdownAfterError
[0031.97] Exit: UXAudio2Device::ShutdownAfterError
[0035.61] Exit: UAkAudioDevice::ShutdownAfterError
[0035.61] Log: appRequestExit(1)