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KF2 is not able to launch.

Lord Exor

Active member
Aug 6, 2013
44
5
I was playing KF2 when there must have been some memory leak, and my computer started glitching out. After a reboot, the game refuses to launch. I have my bug report here:


Log: Log file open, 12/22/17 23:12:48
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 7 2017 18:26:27
Init: Changelist: 1532151
Init: Command line:
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\
[0000.20] Init: Computer: GREGORYPC
[0000.20] Init: User: Gregory
[0000.20] Init: CPU Page size=4096, Processors=8
[0000.20] Init: High frequency timer resolution =3.914067 MHz
[0000.20] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=18.8GB Virtual=131072.0GB
[0000.23] Log: Steam Client API initialized 1
[0000.23] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.23] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.36] Log: Steam Game Server API initialized 1
[0000.36] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.36] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.36] Init: Object subsystem initialized
[0002.34] Log: CachePaths() took 1.97 Seconds
[0002.34] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Conn ection Timeout=2" or "10.1.20.20" failed
[0002.38] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
[0002.38] Log: Unknown GPU : Nvidia 0x1b80

[0002.38] Log: Adapter : NVIDIA GeForce GTX 1080

[0002.38] Log: Vendor : Nvidia

[0002.38] Log: DeviceId : 7040

[0002.38] Log: SubSysId : 1635989570

[0002.38] Log: Revision : 161

[0002.38] Log: DedicatedVideoMemory : 8086 MiB

[0002.38] Log: DedicatedSystemMemory : 0 MiB

[0002.38] Log: SharedSystemMemory : 8152 MiB

[0002.38] Log: DisplayCount : 1

[0002.38] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 5760, "height" : 1080 }

[0002.38] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0002.38] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0002.39] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
[0002.39] Log: Adapter has 8086MB of dedicated video memory, 0MB of dedicated system memory, and 8152MB of shared system memory
[0002.40] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0002.40] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8152MB of shared system memory
[0002.43] Log: Shader platform (RHI): PC-D3D-SM5
[0002.70] Log: PhysXLevel : 0
[0002.70] DevPhysics: Initializing PhysX.
[0002.70] DevPhysics: PhysX initialized.
[0002.70] Init: WinSock: I am GregoryPC (192.168.1.133:0)
[0002.70] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
[0002.72] Init: XAudio2 using 'Headset Earphone (HyperX 7.1 Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0002.74] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
[0002.84] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
[0002.84] DevShaders: ... Loaded 2000 shaders (4 legacy, 0 redundant)
[0002.85] DevShaders: Verifying Global Shaders for PC-D3D-SM5
[0002.90] Critical: appError called: Failed to find file for package Core for async preloading.
[0002.90] Critical: Windows GetLastError: The system cannot find the path specified. (3)
[0003.30] Log: === Critical error: ===
Failed to find file for package Core for async preloading.

Address = 0xcc013fb8 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
Address = 0xbc717655 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbc6cd9c5 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbc6ac80b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd322bed (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd325f36 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd32530b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd32505b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd3250ca (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd32cb21 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xbd96daf4 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\Binarie s\Win64\KFGame.exe]
Address = 0xcdf21fe4 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
Address = 0xcf28ef91 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0xcf28ef91 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

[0003.30] Exit: Executing UObject::StaticShutdownAfterError
[0003.30] Exit: Executing UWindowsClient::ShutdownAfterError
[0003.30] Log: appRequestExit(1)