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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Trying to extract some metrics out of logs.

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  • Trying to extract some metrics out of logs.

    Hi I'm trying something fun and trying to extract some metrics/statistics out of the logs. I have some monitoring software that monitors the log files and looks for certain strings. For instance it looks for the string "Bringing world" which allows it to count the amount of times a round starts:

    For instance so far since 6am (when my server automatically checks for updates and restarts) there have been 3 rounds played:

    https://imgur.com/a/EGIrL

    I'd like to monitor player joins but it seems there isnt any unique line when a player FIRST joins a server. The same lines in the log appear every time the player joins a lobby, whether it be the first time they joined or even after a match was played and they rejoin the lobby.

    Some other interesting things to keep track of might be zed spawns/kills, overall kills, how many times each map was loaded, if Hans or Patty was the boss, etc...

    I don't think the logs get that granular or detailed, at least not by default. Is there any additional logging options to turn these stuff on, or a deeper logging level like debug, etc...?

    Thanks!

  • #2
    I know that many logging things are suppressed by default in the KFEngine ini:

    Suppress=Dev
    Suppress=DevAbsorbFuncs
    Suppress=DevAnim
    Suppress=DevAssetDataBase
    Suppress=DevAudio
    Suppress=DevAudioVerbose
    Suppress=DevBind
    Suppress=DevBsp
    Suppress=DevCamera
    Suppress=DevCollision
    Suppress=DevCompile
    Suppress=DevComponents
    Suppress=DevConfig
    Suppress=DevCooking
    Suppress=DevCrossLevel
    Suppress=DevDataStore
    Suppress=DevDecals
    Suppress=DevFaceFX
    Suppress=DevGFxUI
    Suppress=DevGFxUIWarning
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevLevelTools
    Suppress=DevLightmassSolver
    Suppress=DevLoad
    Suppress=DevMovie
    Suppress=DevNavMesh
    Suppress=DevNavMeshWarning
    Suppress=DevNetTraffic
    Suppress=DevNetTrafficDetail
    Suppress=DevPath
    Suppress=DevReplace
    Suppress=DevSHA
    Suppress=DevSave
    Suppress=DevShaders
    Suppress=DevShadersDetailed
    Suppress=DevSound
    Suppress=DevStats
    Suppress=DevStreaming
    Suppress=DevTick
    Suppress=DevUI
    Suppress=DevUIAnimation
    Suppress=DevUIFocus
    Suppress=DevUIStates
    Suppress=DevUIStyles
    Suppress=DevMCP
    Suppress=DevHTTP
    Suppress=DevHttpRequest
    Suppress=DevBeacon
    Suppress=DevBeaconGame
    Suppress=DevOnlineGame
    Suppress=DevMatchmaking
    Suppress=DevMovieCapture
    Suppress=GameStats
    Suppress=Input
    Suppress=Inventory
    Suppress=Localization
    Suppress=LocalizationWarning
    Suppress=PlayerManagement
    Suppress=PlayerMove
    Suppress=DevPhysics
    Suppress=DevMemory
    Suppress=DevWwise
    Suppress=DevOnlineSpam
    Suppress=OpenGLSpam
    removing the specific line allows the thing to be logged.
    more logging can result in more server load and result in more lagging.

    Originally posted by PsychoPigeon
    do not suggest $hit you do not know about

    Comment


    • #3
      Great info. I hope the DevKill item will get me a kills message.

      ill have to check out what DevStats and DevGameStats will get me. Sounds interesting.

      Im running this thing on a 3.6ghz Xeon. It shares a hypervisor with a Minecraft server and a few other services that rarely get used. What I should do is compare cpu usage before and after enabling the logging features. The monitoring software monitors that so I can get some good data there too.

      Comment


      • #4
        also you can get surely other info with a php script querying the game server like 'php source query' https://github.com/xPaw/PHP-Source-Query

        Originally posted by PsychoPigeon
        do not suggest $hit you do not know about

        Comment


        • #5
          That's pretty neat. I've always wanted some kind of daily/weekly report for my servers based on cumulative data tracked from the logs. I used to mess around enabling those Suppress= commands omano posted, just to see if kick votes were recorded but no luck. Sadly some stuff it just not tracked in the logs.
          http://steamcommunity.com/id/zachjd

          Comment


          • #6
            On the opposite (off topic ) you can add new lines to suppress what you consider useless flood in your log to have cleaner log.

            Originally posted by PsychoPigeon
            do not suggest $hit you do not know about

            Comment

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