Foster Parent;n2306015 said:How many people would this change help?
omano;n2306021 said:At least one person I guess.
omano;n2306027 said:This is your call devs...
sbvinboxru;n2306275 said:Why in Kf1 with these problems were not?
Slie;n2306286 said:You should stop comparing KF1 with KF2 and stop asking this question. You are comparing apples to oranges. Two entirely different games. KF1 started as an Unreal Tournament 2004 MOD. It was not its own game. It had an entire other game underneath its foundation. KF2 was built from the ground up on a different game engine.
Regardless of that, it could be as simple as: They felt like adding it in KF1 and they didn't feel like adding it in KF2. There are a lot of possible reasons. The only way to know for sure is asking a Developer.
As it stands what you want to do can't currently be done.
omano;n2306192 said:That is good tip, same kind of what Patros suggested. But not possible in his case as the port 80 is already in use for another web server (the one he refuses to use for unknown reasons).
PS: the message you sent before you edited was absolutely different (received it in my mail box notification) I guess you read the read again
Foster Parent;n2306025 said:That aspect can influence priority.
Are there any security issues with such a change?