So I've recently rented a dedicated server and i'm continuing to add new maps/mods and other content as i figure things out. Launching mods through the command line i understand you can simply add a comma between each to run multiple mutators at once for example:
?Mutator=customtradermut.customtradermut,HL2Monsters.HL2Mut (will run both these simultaneously)
The question i have is I've noticed a few mods that are arguably mutators but in fact are listed as a game type, for example the KF1 weapons pack by [TW]Zane needs to be launched with:
game=KFGameHuskLauncher.KFGameInfo_Survival_WeaponPack
Is it possible to stack these 'game types' in the same way mutators stack for instance running unofficial endless mode with the above weapon pack and if so how?
?Mutator=customtradermut.customtradermut,HL2Monsters.HL2Mut (will run both these simultaneously)
The question i have is I've noticed a few mods that are arguably mutators but in fact are listed as a game type, for example the KF1 weapons pack by [TW]Zane needs to be launched with:
game=KFGameHuskLauncher.KFGameInfo_Survival_WeaponPack
Is it possible to stack these 'game types' in the same way mutators stack for instance running unofficial endless mode with the above weapon pack and if so how?