• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Console Command-Line WorkshopUserTool

oldschool

Grizzled Veteran
May 1, 2015
377
37
NYC
osghc.com
Can anyone verify command line workshop user tool working correctly since version 1067 went live?!

Can the Devs check on this please.
ERROR LOG
Code:
[0027.13] Error: Error: Unable to either open the checkpoint file for reading or load it's contents from disk.

Checkpoint file name:  ..\..\KFGame\Content\GameAssetDatabase.checkpoint

Exception details:

System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Steam\steamapps\common\killingfloor2\KFGame\Content\GameAssetDatabase.checkpoint'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at FGameAssetDatabase.LoadCheckpointFile(FGameAssetDatabase* , ValueType& OutCheckpointFileTimeStamp)
[0027.14] Log: Asset Database errors: Unable to either open the checkpoint file for reading or load it's contents from disk.

Checkpoint file name:  ..\..\KFGame\Content\GameAssetDatabase.checkpoint

Exception details:

System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Steam\steamapps\common\killingfloor2\KFGame\Content\GameAssetDatabase.checkpoint'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at FGameAssetDatabase.LoadCheckpointFile(FGameAssetDatabase* , ValueType& OutCheckpointFileTimeStamp)
[0029.43] Warning: Failed to load 'Class BaseAI.BTTemplate': Failed to find object 'Class BaseAI.BTTemplate'
[0029.43] Warning: Failed to load 'Class BaseAI.ETQTemplate': Failed to find object 'Class BaseAI.ETQTemplate'