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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

For more information about our privacy practices, please review the new Privacy Policy found here:
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Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Killing Floor 2 State Of The Game 2018

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  • Killing Floor 2 State Of The Game 2018

    From Producer Mike Stone

    December 11, 2018

    We’ve Come a Long Way

    Many of you have been playing Killing Floor 2 since Early Access on Steam since 2015. However, the community has continued to grow over the years from the PC to the Playstation 4 and Xbox One. We even have new players who’ve joined the fray as recently as the past couple of months. With that said, I’ll start by bringing everyone up to speed on the accomplishments the team has delivered in 2018. I’ll even provide a glimpse of what 2019 holds for Killing Floor 2 at the end.

    Today’s Killing Floor 2
    • Game Updates
      • Infinite Onslaught
      • Summer Sideshow: Treacherous Skies
      • Halloween Horrors: Monster Masquerade
      • Twisted Christmas: Season’s Beatings
    • New Playable Characters
      • D.A.R.
      • Mrs. Foster
      • Badass Santa
    • Game Modes
      • Endless
    • Maps
      • DieSector
      • Power Core
      • Airship
      • Lockdown
      • Monster Ball
      • Shopping Spree
      • Santa’s Workshop
    • Weapons
      • Mac 10 (Firebug & SWAT)
      • Husk Cannon (Firebug & Demolitionist)
      • AF2011-A1 (Gunslinger)
      • M99 AMR (Sharpshooter)
      • Static Strikers (Berserker)
      • Doomstick (Support)
      • Gore Shiv (Survivalist)
      • HMTech-501 Grenade Rifle (Field Medic & Commando)
      • FN FAL ACOG (Sharpshooter & Commando)
      • MKb.42(H) Carbine Rifle (Commando)
      • Road Redeemer (Berserker, cross promotion weapon with Road Redemption)
      • Battle Axe (Berserker)
      • Fire Axe (Berserker)
      • Tommy Gun (SWAT & Commando)
      • M32 Grenade Launcher (Demolitionist)
    • Features
      • Weapon Upgrade System
      • Prestige System
      • No Duplicates Zedconomy System
      • Matchmaking System Rework
    • Enemies
      • E.D.A.R. Trapper
      • E.D.A.R. Bomber
      • E.D.A.R. Blaster
      • Rioter (Rework of the Elite Alpha Clot)
    • Reskins
      • Halloween models for all Zeds during the Halloween event.
    • Killing Floor 2 Website Redesign
      • We’ve provided a fresh coat of paint to our KF2 website. This is now the ‘one stop shop’ to ensure you have the latest news on anything KF2 related

    What Lies Ahead

    We at Tripwire firmly believe in establishing and maintaining open lines of communication with the community. Final decisions on game designs and new features are always made internally, however, feedback from you, the community, provides us with valuable insight as to what the players would like to see next. As such, we have crafted another survey for you to participate in.

    The process of this survey will be multifaceted. Part 1 will begin with broad strokes, asking for your feedback on a variety of categories. As we collate this data, the development team will then determine the top areas that the community has expressed interest in. Part 2 of the survey will delve deeper in to the top choices asking more granular questions. The end result is to have a better understanding of where the community’s interests lie, which will help bring an even more exciting and fulfilling experience to everyone. As always, changes in a development schedule occur for a variety of reasons, so if what you voted on is not something that makes its way to the LIVE game, that does not mean it never will.

    If you’d like to participate, please click the following link: Killing Floor 2 Survey The survey will be up through the 2018 holiday.

    Aside from the above survey, the team already has plans on what we’d like to bring your way in 2019. As such, you can expect new additions and continued improvements for the following:

    Additional Weapons - Providing new and exciting weapons is a staple in Killing Floor 2. The tradition will continue throughout 2019. To provide a bit of a sneak peak, one of the new weapons currently slated to launch in early 2019 (timeframe subject to change), is called ‘The Laser Cutter” (working title). Let your imagination flow! I’d provide more information but the Clots wouldn’t play nice!

    Additional Maps - What would a Killing Floor game be without a unique, crazy, and fun filled map to play in? We’re already working on maps that we believe will be extremely fun to experience. Do you want another sneak peek? Well, I wouldn’t want to spill anything so you’ll just have to wait a bit more to see what comes your way!

    Major Events - The Summer Sideshow, Halloween Horrors, and Twisted Christmas events are favorites amongst many of you. We know we enjoy them!. These events will be making a return in 2019. What will be new with these events, you ask? Time will tell!

    Objective Mode - Currently, we have the following objective mode types that many of you are quite enjoying; Operate & Control, Wield and Repair, Escort, and Stand your Ground. Next year, we will introduce a new objective mode type and a variation on an already existing mode. More details to come later on.

    Quality of Life Additions - The team has been collecting and reviewing feedback from our internal community team, forums, emails, and recent surveys. Our goal here is simple. We want to enhance your experience by providing QOL additions that make your stay that much more enjoyable. We still want to hear from everyone on what QOL additions they’d like to see, so please be sure to provide your feedback in the aforementioned survey.

    AMA (Ask me Anything) - You’ve got questions! We’ve got answers! Along with developer interviews, we’d love to interact with the community in real time. We’re currently in discussion about hosting an AMA online event in early 2019. This is where all community members will have an opportunity to ask all those burning questions about KF2. AMA date and developer attendance specifics will be announced at a later date. Stay tuned for more details in early 2019 by following our Facebook and Twitter social media outlets.

    Bugs - The team will continue to review all reported bugs and look to address them as quickly as possible, while still maintaining the quality of each update to exceptional standards. As a reminder, you may report bugs at the following locations:

    Official Tripwire KF2 Forums - https://forums.tripwireinteractive.c...illing-floor-2

    Official Tripwire KF2 Steam Forums -

    Continued Polish & Refinement - As mentioned previously, the teams have accomplished a lot of goals this past year. A portion of those goals being polish and refinement. We fully intend to not only maintain the quality bar but raise it moving forward.

    Community Presence - Interacting with the community and keeping everyone up to date is very important to us. Our community team does a wonderful job interacting with our playerbase. We want to increase our presence in new and exciting ways. This could range from developer presence on our KF2 forums to staff interviews where we not only provide a fun factorial on our KF2 developers but also an opportunity for you to to post questions that you’d like a particular developer to respond to. Want to know where an artist gets their inspiration from? Want to know how programmers solve unique and complicated bugs? Want to know how designers begin to design a weapon? These are just some of the questions that we’d love to answer for you. We hope to have more information about this as we move in to the 2019 calendar year

    As stated by the Clots during The Summer Sideshow event “This is the happiest place on Earth! The KF2 community energizes us every waking day. Your passion for Killing Floor 2 does not go unnoticed and we want to take this final moment to say THANK YOU. Without you, Killing Floor 2 would not exist.

    2019... here we come!


    Mike Stone


    Tripwire Interactive

  • #2
    Thank you Tripwire for all the hard work your team has put into all the games not just kf2. It has been a wild ride in 2018 with all the updates and generous free content/gifts you have provided to us, I`ll always be a kf2 fan since this game took me away from my 300+ other ones i don`t play that often anymore. I myself will be looking forward what 2019 has in store for us, thank you again...


    • #3
      The game was improved a lot in 2018.
      And we know 2019 will bring a lot of new stuff for it.
      Great job to anyone in Tripwire. It's the only game I don't stop playing almost daily since I got it!