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VS game type suggestion

Hollow Idol

Member
Nov 30, 2016
5
0
This idea is rough as it doesn't real work with the lack the lore surrounding KF, which isn't a bad thing as that allows expansion, but this game type would built into the lore as sort of a mercenary training. Currently all VS mode has is a round based one human and one zed survival match, the mercenary training would feature classic team based games, but between human players only, with AI controlled zeds, these game types would include things such as:

Capture the Zed- Capture the flag based game type but with a moving zed, teams must find the zed and bring back to their designated trader capsule while battling other players and zeds. Would be round based, best 2 out 3.

Zed Control- King of the Hill/Control points, players must accrue points by standing in the location of the trader capsules, and fighting off zeds and other players. Would be round based, best 2 out of 3.

Zed Defense- Similar to how base defenders work, Zeds would be sent to attack the players trader capsule, players must contend with the zeds and the other humans, the first capsule to fall loses. This would not be round based.

I feel these game types would expand the VS game immensely and be true to the roots of KF being a game that requires team work and coordination to effectively play, as well as sticking to the lore of the game which is something that could certainly contain a massive area of content that is waiting to be developed.