• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Beta Map [WIP]KF-BigRoom

STaJIKeR

Grizzled Veteran
  • Jun 18, 2013
    45
    0
    Russia, Moskva
    Ported by Secret_Agent, fix by STaJIKeR

    Port original map BigRoom from KF1.


    Version Final

    Google drive Link
    Yandex drive Link

    Full rebuild zeds ways.






    194657







    Spoiler!


    Resolution on the change or any corrections to the map were obtained from the author of the map. All rights reserved.
     
    Last edited:
    1.3 Has serious bug , if you walk into the the inner tunnel , the zeds will stop moving and idling , the zeds seems can't find the path to the tunnel so they can't track.

    Also , upload it workshop pls.

    RaseC has uploaded some maps which map author didn't upload it to workshop.
    He had uploaded your bigroom on workshop , if you are going to upload it by your own hand, contact him to remove that content.

    http://steamcommunity.com/sharedfile.../?id=855981353
     
    Last edited:
    Upvote 0
    pokerman123;n2285977 said:
    1.3 Has serious bug , if you walk into the the inner tunnel , the zeds will stop moving and idling , the zeds seems can't find the path to the tunnel so they can't track.

    Also , upload it workshop pls.

    RaseC has uploaded some maps which map author didn't upload it to workshop.
    He had uploaded your bigroom on workshop , if you are going to upload it by your own hand, contact him to remove that content.

    http://steamcommunity.com/sharedfile.../?id=855981353

    Friend thank you for telling me about it. Yes, I know that version 1.3 is very incorrect, Try to correct this situation.
     
    Upvote 0