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Level Design Landscape not Exporting with Material

sasquatch530

FNG / Fresh Meat
Apr 4, 2018
2
0
26
So I have a landscape in my level and it utilizes a material from the ENV_Outpost package (just a snow material instance). In the editor, the material is applied and in the properties it shows up under the landscape material. However, when i put the map in the game, the default purple/white checker material is being used on the landscape instead. I get a message upon building saying I'm referencing external packages that won't be in game.

All my other materials and meshes work in game, except this one. I've been searching for a while and tried a bunch of things like cooking the map and it still won't work. Anyone have any suggestions?