So I have a landscape in my level and it utilizes a material from the ENV_Outpost package (just a snow material instance). In the editor, the material is applied and in the properties it shows up under the landscape material. However, when i put the map in the game, the default purple/white checker material is being used on the landscape instead. I get a message upon building saying I'm referencing external packages that won't be in game.
All my other materials and meshes work in game, except this one. I've been searching for a while and tried a bunch of things like cooking the map and it still won't work. Anyone have any suggestions?
All my other materials and meshes work in game, except this one. I've been searching for a while and tried a bunch of things like cooking the map and it still won't work. Anyone have any suggestions?