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Level Design How to fill in gaps between doors and make material align

Try not to scale the modular kit along 1 axis if you dont entirely know what you're doing, additionally scaling things like that have unwarranted behaviours like stretched lightmaps and splatmaps and being harder to align up with other meshes. If you do need to scale things from the modular kit, try to do it proportionately.

Theres 2 things you can do however:
1. Create a custom mesh using blender and import it into the game but I assume this may be a little too far ahead for you so
2. Create a new MIC and change the texture scale along x proportional to the scale you did to shorten the mesh.
 
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