So for some reason my editor suddenly crashes when building lights on my map. This is what the error log is saying:
For me it looks like theres missing files but I tried validating files for both KF2 and the editor itself but its still happening. Any ideas?
Log: Log file open, 04/18/17 21:10:39
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Mar 22 2017 15:35:27
Init: Changelist: 1532151
Init: Command line: editor -NoGADWarning
Init: Base directory: F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\
[0000.12] Init: Computer: 1381088-JIMMS
[0000.12] Init: User: User
[0000.12] Init: CPU Page size=4096, Processors=4
[0000.12] Init: High frequency timer resolution =3.416025 MHz
[0000.12] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=8192.0GB
[0000.12] Log: Steam Client API Disabled!
[0000.15] Init: WinSock: I am 1381088-JIMMS (192.168.0.100:0)
[0000.15] Log: [FSocketWin::Bind] Binding to 0.0.0.0:13000
[0000.15] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.15] Init: Object subsystem initialized
[0000.15] Warning: Warning, Unknown language extension . Defaulting to INT
[0002.46] Log: CachePaths() took 2.31 Seconds
[0002.47] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0002.48] Log: SystemSettings based on: SystemSettings
[0002.49] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 760
[0002.49] Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
[0002.52] Log: Shader platform (RHI): PC-D3D-SM5
[0002.66] Log: PhysXLevel : 0
[0013.32] Log: 236763 objects as part of root set at end of initial load.
[0013.32] Log: 0 out of 0 bytes used by permanent object pool.
[0013.32] Log: Initializing Engine...
[0013.37] Log: Encountered missing default brush - spawning new one
[0013.40] Log: Can't find edit package 'OnlineSubsystemNP'
[0013.46] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0013.59] Log: Initializing Engine Completed
[0013.59] Log: >>>>>>>>>>>>>> Initial startup: 13.59s <<<<<<<<<<<<<<<
[0013.68] Cmd: MODE MAPEXT=kfm
[0013.79] Log: Asset Database errors: Unable to either open the checkpoint file for reading or load it's contents from disk.
Checkpoint file name: ..\..\KFGame\Content\GameAssetDatabase.checkpoint
Exception details:
System.IO.DirectoryNotFoundException: Polun F:\Games\Steam\SteamApps\common\killingfloor2\KFGame\Content\GameAssetDatabase.checkpoint osaa ei löytynyt.
kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
kohteessa System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
kohteessa System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
kohteessa FGameAssetDatabase.LoadCheckpointFile(FGameAssetDatabase* , ValueType& OutCheckpointFileTimeStamp)
[0014.41] Warning: Failed to load 'Class BaseAI.BTTemplate': Failed to find object 'Class BaseAI.BTTemplate'
[0014.41] Warning: Failed to load 'Class BaseAI.ETQTemplate': Failed to find object 'Class BaseAI.ETQTemplate'
[0014.97] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 760
[0014.97] Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
[0017.38] Log: Failed to initialize AMD AGS library, status: 3
[0017.38] Log: NVIDIA driver version: 36451, branch: r364_44
[0017.38] Log: Detected 1 SLI GPUs for rendering
[0017.61] Log: TIMER ALL OF INIT : [14.938397]
[0050.78] Cmd: MAP LOAD FILE="C:\Users\User\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Maps\KF-Project.kfm" TEMPLATE=0
[0050.85] Log: Encountered missing default brush - spawning new one
[0051.53] Log: -- Checking Building LODs
[0051.55] Log: Finished looking for orphan Actors (0.005 secs)
[0051.58] Cmd: MAP CHECKDEP DONTCLEARMESSAGES DONTDOSLOWREFCHECK
[0052.27] Cmd: UpdateLandscapeEditorData
[0082.87] Log: Deterministic lighting is ENABLED
[0082.87] Log: Lighting will be slower to complete...
[0082.94] Log: HeightmapTexture X:64, Y:64
[0082.94] Log: HeightmapTexture X:64, Y:64
[0082.94] Log: HeightmapTexture X:64, Y:64
[0082.94] Log: HeightmapTexture X:64, Y:64
[0083.32] Log: Static lighting kd-tree: 686779 vertices, 645026 triangles
[0113.32] Log: === Critical error: ===
Fatal error!
Address = 0x3ffe19b2 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x3ffe176b (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x4110c930 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x41126624 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x4110639b (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x4110bfa9 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x40bcd368 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0xac1c33 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xac2373 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xac2430 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xf2e621 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xf9a466 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xf9b723 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xfd4f56 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x77329bbd (filename not found) [in C:\windows\system32\user32.DLL]
Address = 0x773298c2 (filename not found) [in C:\windows\system32\user32.DLL]
Address = 0xf952c5 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xf956b6 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xf95399 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xed413e (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xaddc23 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xfa6cc4 (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x41473ffb (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x414740aa (filename not found) [in F:\Games\Steam\SteamApps\common\killingfloor2\Binaries\Win64\KFEditor.exe]
Address = 0x8bba9131 (filename not found)
For me it looks like theres missing files but I tried validating files for both KF2 and the editor itself but its still happening. Any ideas?