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Beta Release [Mutator] AmmoMut

It doesnt works. Server is shutting down on loading. Please fix it...:(

Code:
Log: Game class is 'KFGameType'
Critical: ReadFile beyond EOF 10792+4/10792
Exit: Executing UObject::StaticShutdownAfterError
Critical: ULinkerLoad::Serialize
Critical: FGenerationInfo<<
Critical: FUnrealfileSummary<<
Critical: LoadSummary
Critical: ULinkerLoad::ULinkerLoad
Critical: UObject::GetPackageLinker
Critical: UObject::StaticLoadObject
Critical: (Core.Class AmmoMut.AmmoMut NULL)
Critical: UObject::StaticLoadClass
Critical: ULevel::Listen
Critical: Listen
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 118 MByte 837 KByte 860 Bytes from HD took 0.592999 seconds (0.405998 reading, 0.187000 seeking).
Log: FileManager: 0.400998 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/29/15 18:25:40
 
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FIX for version 1052 (Below)

DL.jpg
 
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A friend asked me to take a quick look at this as a favor. I only made edits to existing code to get it to compile with version 1052. As far as filling every weapon in the player inventory there would have to be additions made to the code in the form of weapon array , I believe. So it may not work exactly as written originally by Mattias due to changes in game code by Devs. If I have time I will look into further fixes.
 
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