Hello Marco,
Just want to shout out to you. Very awesome mod. I use it with a few other mods with my RPG Server: Risky's House of Valor RPG Gametype. The Mods: Project One | Unlimited Zeds | Server Extention
You sir, are a genius! XD Very fine work!
I have some feedback for you. I realize that there maybe some unknown side effects with the use of the other mods. But they work so seamlessly, I do not think that really is the main culprit.
BUGS:
-From time to time, players cannot heal them selves over stock health values. Others can heal them.
-From time to time, players cannot purchase armour fix at trader over stock values. Medics can restore them.
-Spread attributes seems to have a hidden cap. This is most present with any shotgun weapon. Spread will not get tighter than about 200~500%. Even when inc-boosting it up to crazy values (2500%+) no effect is on shotgun spread, and the group will not get tighter. There is still a pretty wide spread, even with maxed. Also does not seem to have any effect on the Double Barrel Shotgun at all!
-Map: KF-HorzineArena-B1-v5 freezes server console, preventing players form joining.
-Firebugs "Super Grenade" does not pineapple into explosive bomblets anymore, since the recent update / addition of grenade capacity perk.
-Grenade Capacity, once fully upgraded, will give players over 9 grenades, but only shows 9 in counter.
-Every now and then, the final upgrade to "Monster Tongue" will spawn a motionless Boss Zed. The effect compounds and will leave many of these "clones" on the map. Zeds still interact, but they do nothing. At first I thought it was the prototype Hanz causing it. But I changed it to Fleshpounds in that line. It still happens from time to time. Puzzling.
-Retaliation has a bug, that if the user blows themselves up with a volley of their own Super Grenades, the damage will effect the Coop Players and can kill everyone in the area, ending the game. Seems to be done by going into Spectate, before the rest of the players Thrown Grenades explode. (had to remove it because people were abusing this)
-Still quite a few perks missing for some classes. Like Commando's ZedTime Extention, for example.
-There is a random bug, that causes a player to increase in speed so much, that they glitch, and remainig completely motionless, until the users reconnects. Its rare, but its happened to me at lest twice, and a few complaints from others as well.
-Players have difficutly switching classes at the beginning start screen, from time to time. It's like it takes a while for the classes to "load" in, and sometimes just selecting the classes will lock them in place, even when that's not the class the player wanted. They have to reconnect and wait about 20 secs, before all the classes load in, and they can choose what they want before the game is "Ready Up"
There are a few other things, but I think these are the main ones that hit my players regularly. They are minor, but I figure I let you know my findings. Feel free to PM me if you want more details / Server logs etc.