I have problems with creating/compiling simple mutator.
1) How to handle PostLogin event in my mutator?
2) Error occurred in "local Controller Player;" - 'Controller': Bad command or expression
1) How to handle PostLogin event in my mutator?
2) Error occurred in "local Controller Player;" - 'Controller': Bad command or expression
PHP:
class Test extends KFMutator;
event PostLogin(PlayerController NewPlayer)
{
super.PostLogin(NewPlayer);
/// Send welcome message to the connected player
NewPlayer.ClientMessage("Welcome to the server.");
/// Broatcast message to all of players on the server
local Controller Player;
foreach WorldInfo.AllControllers(class'Controller', Player)
if (Player.bIsPlayer && !Player.IsA('PlayerController') && Player != NewPlayer)
Player.ClientMessage("Player '"$NewPlayer.PlayerReplicationInfo.PlayerName"' connected");
}
Last edited: