^^topic
I had a KF2 server with the following setup:
AMD Ryzen 5 2400G
MSI B350 Mortar
Gloway DDR4 16G 2133 *2
Samsung XP941 PCIE SSD 128GB
(There is also an old Hitachi HDD 80GB on the server)
Carrying 24 rooms with custom maps
At first the server files were on the SSD. Months ago I had my system reinstalled and had to resetup the KF2 server settings. I hate it and threw the server files onto the HDD assuming that I don't have to reinstall it over again. (And the available capacity on SSD is scarce) And later I found out game stutters and warps on both the zeds and the player (they stuck for a sec and instantly moved forward).
I reduced number of rooms but no improvements. Then I realized Yoshiro mentioned Disk IO, and moved server files back into the SSD. No more stutters.
Well..This ain't good.
I had a KF2 server with the following setup:
AMD Ryzen 5 2400G
MSI B350 Mortar
Gloway DDR4 16G 2133 *2
Samsung XP941 PCIE SSD 128GB
(There is also an old Hitachi HDD 80GB on the server)
Carrying 24 rooms with custom maps
At first the server files were on the SSD. Months ago I had my system reinstalled and had to resetup the KF2 server settings. I hate it and threw the server files onto the HDD assuming that I don't have to reinstall it over again. (And the available capacity on SSD is scarce) And later I found out game stutters and warps on both the zeds and the player (they stuck for a sec and instantly moved forward).
I reduced number of rooms but no improvements. Then I realized Yoshiro mentioned Disk IO, and moved server files back into the SSD. No more stutters.
Well..This ain't good.