Hi, I'm pretty sure I'm not the first complaining about spaws of Zeds, so sorry for not reading the hole forum.
Since KF1 it has always been a Nogo to have Zeds spawn almost in the player. I really appreciate it when "nightmare becomes nightmare" but not that way.
Plz Tribewire remove the code that wait till you almost in the corner and in the moment of passing it, it spawns i.e. 2 bloats 5 stalkers or any other Zed. This is really annoying.
I know balancing the game is hard but this is not the right way in my mind. As suggestion maybe put some random traps on the map or stuff like this.
Thanks for the game and the continuous new content!!!!
Regards, Martin
Since KF1 it has always been a Nogo to have Zeds spawn almost in the player. I really appreciate it when "nightmare becomes nightmare" but not that way.
Plz Tribewire remove the code that wait till you almost in the corner and in the moment of passing it, it spawns i.e. 2 bloats 5 stalkers or any other Zed. This is really annoying.
I know balancing the game is hard but this is not the right way in my mind. As suggestion maybe put some random traps on the map or stuff like this.
Thanks for the game and the continuous new content!!!!
Regards, Martin