https://www.strawpoll.me/15908525
A simple poll to see how many people want the changes reverted back to that build and do rebalancing from scratch, or continue with the current flow.
My 2 cents is that its quite a horrible update. (either on par or worse than Patriarch update)
Ammo is lacking with the buffed amount of zeds on hoe, EDAR's still being bullet sponges and just not fun to deal with... especially when you get frozen in the middle of the moshpit.
Some weapons receiving changes that shouldn't have been made as they were in the perfect spot imo (not talking about the new 4 ones)
Controversial, but the reload canceling brought smoothness to the gameplay... yes you could shave off a few tenths of a second, but you would be more in the action.
And it really affects berserker gameplay too, as now you have to wait for bash animation to end to use block... Sucks all the fun away.
I also will sound hypocritical, because i wanted to try out the upgrade system and see how it would affect it.. but now i want it gone.
Best case scenario would have been: Testing it and see if it would be worthy of an addition or not....
But noo, the beta additions are final till next 3 months.
We been discussing changes that could improve the game in aspects its being weak. For example skills that just can't compete with the other options, or some slight weapon tweaks or zed changes for better challenge etc... yet nothing.
Note to twi: Don't listen to a screeching sounds of "Add this" that drastically changes formula of the game that we spent over a thousand hours on... Use preview branch for experiments and see if we as consumers would approve the addition than just throwing it in there, polishing and then sending it into the vanilla.
A simple poll to see how many people want the changes reverted back to that build and do rebalancing from scratch, or continue with the current flow.
My 2 cents is that its quite a horrible update. (either on par or worse than Patriarch update)
Ammo is lacking with the buffed amount of zeds on hoe, EDAR's still being bullet sponges and just not fun to deal with... especially when you get frozen in the middle of the moshpit.
Some weapons receiving changes that shouldn't have been made as they were in the perfect spot imo (not talking about the new 4 ones)
Controversial, but the reload canceling brought smoothness to the gameplay... yes you could shave off a few tenths of a second, but you would be more in the action.
And it really affects berserker gameplay too, as now you have to wait for bash animation to end to use block... Sucks all the fun away.
I also will sound hypocritical, because i wanted to try out the upgrade system and see how it would affect it.. but now i want it gone.
Best case scenario would have been: Testing it and see if it would be worthy of an addition or not....
But noo, the beta additions are final till next 3 months.
We been discussing changes that could improve the game in aspects its being weak. For example skills that just can't compete with the other options, or some slight weapon tweaks or zed changes for better challenge etc... yet nothing.
Note to twi: Don't listen to a screeching sounds of "Add this" that drastically changes formula of the game that we spent over a thousand hours on... Use preview branch for experiments and see if we as consumers would approve the addition than just throwing it in there, polishing and then sending it into the vanilla.