1 of 2 < >

Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

For more information about our privacy practices, please review the new Privacy Policy found here:
2 of 2 < >

Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

Why is the patriarch so stupidly weak?

  • Filter
  • Time
  • Show
Clear All
new posts

  • Why is the patriarch so stupidly weak?

    I remember in the Early Access Patriarch seemed completely fine, if not a tiny bit too strong, but now whenever my friends and I play and the patriarch comes up as the Boss, it feels like this

    He just gets absolutely obliterated and literally never even gets a chance to do any damage or heal up because we kill him, and even if only 2 or 3 people chase him down to finish him off they still easily accomplish this.

    Idk what they did to him since EA, whether it was increasing his skill cooldowns, reducing movespeed and health, lowering resistances, and more perks that slow on hit, but something should be done. I feel like I'm beating up a poor, defenseless old man.

    (edit) I play mostly suicidal, sometimes HOE
    Last edited by xmrmeow; 06-14-2018, 03:14 PM.
    I make long posts on the KF2 forums to burn time in my easy CS classes :D and I still get bored...

  • #2


    • #3
      All he does is run towards the center of the group, get shot by everyone whilst failing to target anyone, then slowly hobbles away to heal and gets gunned down by anyone who's fast enough to b r i s k walk towards him or whom are within line of sight. WHEN WILL HE LEARN?

      The King Fleshpound is more at the difficulty level that the Geriatriarch used to be.

      EDIT: why the heck is the word "b r i s k" censored?
      Last edited by Obdimus; 06-14-2018, 03:28 PM.


      • #4
        I would say it's because King Pound will always run people down since you can't avoid him due to his rage complex. Plus, recently he's been chain firing his laser quite a few times. Patriarch is so old that everyone knows how to counter him as opposed to Hans.


        • #5
          Wat, no he definitely used to be challenging. I haven't seen Patriarch get a chance to heal since I started playing KF2 regularly again, and I've put at least 50 hours in, and it's not like I'm playing Hard or Normal.

          Han's was changed to be easier as well, but he's still formidable cause he'll still use his shield 3 times regardless of whether you get rid of it, upgrading his stage each time (he is much more aggressive in later stages so this is a big difference).


          So I was digging around in old patches and found that over the last year or so they reduced his health on Suicidal from 1.47x to .87x meaning his HP was almost cut in half for this difficulty, had his base health reduced 25%, melee damage reduced 60%, and a few other minor reductions. That's really extreme considering I thought he was nearly balanced when he initially came out in the Early Access...
          I make long posts on the KF2 forums to burn time in my easy CS classes :D and I still get bored...


          • #6
            Soooo... I'm really the only one who ALWAYS get obliterated by that asshole? His ability to shoot while walking during his last phase always gets me.

            Actually, I believe the other three are quite weak. I've NEVER lost to the King Fleshpound. And probably only once or twice to the Abomination. Even Hans who used to be a pain in the *** to deal with hasn't killed me nearly as often since he got his shield.


            • #7
              Originally posted by xmrmeow View Post
              So I was digging around in old patches and found that over the last year or so they reduced his health on Suicidal from 1.47x to .87x meaning his HP was almost cut in half for this difficulty, had his base health reduced 25%, melee damage reduced 60%, and a few other minor reductions.
              That explains the how, but now we must know the why


              • #8
                It depends on how you are playing. Me as a sawblade berzerker has almost no issues with abomination and king fleshpound. They cannot kill you unless you make stupid mistakes or take the wrong skills. And I am talking about soloing 6 player hoe.
                Hans is quite okay where he is currently. Still dangerous if you take his aks or dont care about his grenades, parrying with eviscerator on the otherside counters him hard. All in all I would say he is fine, maybe a bit too easy.
                The Patriarch on the other side is very fragile and is often killed in a few seconds. Yet he is the only one out of all bosses that is able to make me play carefully. If you do not have an obstacle around and he pulls his rockets you are ****ed. That is why I would say out of the bosses he is the most dangerous one.


                • #9
                  Originally posted by Obdimus View Post

                  That explains the how, but now we must know the why
                  It's likely due to how back in the day, Patriarch was pretty new and 'had some new tricks'. Most people were likely killed from his mortar assaults than anything else, and like Hans, people had problems killing him before he had a chance to heal, especially on higher difficulties. Some players might've also found his melee attacks to be absurd as well. It was probably the same as King Pound when he is on low health, cause one swing from him can bring you down to 10. So they cut his health down, decreased his melee damage, probably reduced the accuracy of his chaingun and made his missiles less potent.


                  • #10
                    Yes, Patty is extremely easy with groups, but I like to screw around solo on endless trying new things. Unless I have a car or some doorways to kite him around, he almost always gets me. It's not his mortars I worry about, it's his damn chaingun. I am always amazed at how quickly my armor and health get obliterated if I'm ever caught out when he spins it up. And don't tell me you can chase him down (solo) and kill him before he heals. (HoE obv)

                    I can't be the only one who hates Patty on solo.. Even with a duo, it's like a 50% chance of success, cuz getting caught out once with his chaingun can obliterate you in a second.


                    • #11
                      The chaingun is still pretty strong, I've been killed by it when caught off guard, but the thing is when there's more than 2 players, he seems to not know who to shoot at and ends up hitting no one with it, then begins awkwardly charging towards the center of the group, upon which we blast and disintegrate him before he has a chance to get away and hide.


                      • #12
                        Yeah on teams of more than like 2 people, he just gets instantly obliterated. He just runs into everyone, focuses nobody, then his HP is low really quickly so he just tries to run and dies.

                        He has good moves, it's just he pretty much never gets past phase 1 so he never gets a chance to use them.
                        I make long posts on the KF2 forums to burn time in my easy CS classes :D and I still get bored...