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So people get the idea, some examples that would be considered offensive, numbered as above:
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R.i.p. Zerk parry 2015-2018

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  • R.i.p. Zerk parry 2015-2018

    Why you removed fast-blocking move from game? Zerk's goal is in ability of fast-blocking: 1 - Cuz he is Zerk and meele-master. 2 - His fights is close-in type, and on HoE unblocked hit making lot of damage, and fastly takes away lot of hp.
    Perk on 100HP even with that slow "regeneration" stuff on HoE now just useless. I'm very dissappointed. Sad that developers just dot't cares about perk mechanics and listening random idiots, that whining about "Zerk is imbalansed, blablabla", but Berserker wasn't imbalansed, it was just needed to know how to block, and now it's just auto-atacker. It's maybe ok to forbid spamming of block moves, but now it's impossible just to use it fast at any moment. You just killed Zerk mechanic. Earlier he had to block attacks and hitting after that, and now he's just "auto-attacker" - you can just jam right mouse button and play all game by this way.




  • #2
    They can always revert the changes if it is that bad and people dont like it. I haven't tried the beta yet, can anyone else comment on the changes?

    Comment


    • #3
      It’s not completely taken out... when you say “Fast block” do you mean, being able to block during an attack animation?

      Comment


      • #4
        Originally posted by Deadliest Luigi View Post
        It’s not completely taken out... when you say “Fast block” do you mean, being able to block during an attack animation?
        They removed fast block & block at any time, for example during attack, and now block can be used only when you no attacking

        Comment


        • #5
          Why would TWI be messing with parry at all... it's not like it's OP. Half the guys you come across don't even know how to use it properly, so don't punish those who do lol.

          I assume this negatively effects off-perk melee, as well? Seems obvious that it would, but just wondering.

          Comment


          • #6
            Originally posted by t3n3x View Post

            They removed fast block & block at any time, for example during attack, and now block can be used only when you no attacking
            Alright, yeah that’s what I’m talking about. The only way you could do it now is if you Press “R” while attacking to cancel the attack then you can instant block. It requires more button work (which I do hate..) but it’s still semi there. I do still hate how they “nerfed” it though, it wasn’t necessary.

            Comment


            • #7
              I...dont understand the issue. When I want to parry off a zed, I don't even hit the attack button at all. I just wait for right moment to parry their attack, then I go to town on them.

              Comment


              • #8
                Originally posted by Dr. Lethal View Post
                I...dont understand the issue. When I want to parry off a zed, I don't even hit the attack button at all. I just wait for right moment to parry their attack, then I go to town on them.
                Not sure if you’re new to the game or just berserker.. point is, while you’re “going to town” on someone, you have to fully wait for the attack animation to finish in order to block. While before this update, if you initiated an attack, if you were able to block at anytime during the attack animation. This can be a pain in the *** for very slow melee weapons or if you’re a low berserker.
                Last edited by Deadliest Luigi; 05-17-2018, 06:13 PM.

                Comment


                • #9
                  Originally posted by Deadliest Luigi View Post

                  Not sure if you’re new to the game or just berserker.. point is, while you’re “going to town” on someone, you have to fully wait for the attack animation to finish in order to block. While before this update, if you initiated an attack, if you were able to block at anytime during the attack animation. This can be a pain in the *** for very slow melee weapons or if you’re a low berserker.
                  If you saw my steam page you'd see I'm the opposite, so your first sentence is just plain rude. I tend to use fast swinging melee weapons so this is hardly an issue. Even with the zweihander it's more about timing your swings since it has the slowest speed of all of them. Every other weapon should hardly feel this 'nerf'.

                  Comment


                  • #10
                    Sounds like t3n3x would suck *** at Chivalry.

                    I support TW's change. I think it's smart to make the blocking and attacking more deliberate and less seat-of-your-pants.

                    Comment


                    • #11
                      On another note, they finally fixed Reload Canceling, so that's no longer a thing as well. Another case of where a violent swing has priority over all other actions.

                      We'll see how this goes.

                      Comment


                      • #12
                        ... I actually like the idea of parrying not canceling an attack, sounds like something slightly more challenging to do.

                        Comment


                        • #13
                          It's wonderful that Tripwire has that knack to change what is perfectly fine and utterly forget what we've been complaining about for months/years.

                          Good thing they are also adding some pleasant surprises, because jeeeeze~~~~

                          Comment


                          • #14
                            Originally posted by TheAphabet View Post
                            ... I actually like the idea of parrying not canceling an attack, sounds like something slightly more challenging to do.
                            Sounds like you don't play zerk at all and probably shouldn't comment.

                            Comment


                            • #15
                              Originally posted by MikeHoncho View Post

                              Sounds like you don't play zerk at all and probably shouldn't comment.
                              Oh no, are you traumatized by other people having different opinions than your own? You poor thing.
                              [QUOTE=Lorkenpeist;1416972]Ooh ooh if I throw dosh at a flying intestine will they bounce off each other?[/QUOTE]

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