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Pulverizer nerf?

Theseus

Member
Jan 28, 2017
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Recently I played with my friend on HOE together and as usual I used Pulverizer against the Fleshpound (2 players HP scale). It used to take 3 hits to kill him. And now (after update) need 4-5 hits. I use all the skills to deal damage (Butcher, Parry, Smash) + Medic damage bonus. Explain, what does this mean? Pulverizer reduced the radius of the explosion or damage? Or all together?
 
Not a nerf, its a miracle of bug birth

https://forums.tripwireinteractive....unds-and-the-pulverizer?p=2318093#post2318093

It now uses default for its class values of damage and radius which are 200 and 500. It still listed 383 / 225 in SDK.

Good find, have ASCII thumps up which i totally didn't rip off the from the fist page google gave to me

Spoiler!
 
Upvote 0
simplecat;n2318094 said:
Not a nerf, its a miracle of bug birth

https://forums.tripwireinteractive.c...93#post2318093

It now uses default for its class values of damage and radius which are 200 and 500. It still listed 383 / 225 in SDK.

Good find, have ASCII thumps up which i totally didn't rip off the from the fist page google gave to me

Spoiler!

So that means pulv is only doing roughly 50% dmg what it used to for the zerk?
 
Upvote 0