Hi, I'm wondering that swat is a bit Underpowered compared with commando.
As you know one of the best roles of commando is to reveal stalkers (which are increasingly annoying in suicidal/hoe). More than that, a skilled commando with a great weapon and hollow point rounds skill can kill Scrakes fairly easily, that is supposed to be one of the advantages of the swat (because, being honest, they, both, are pretty bad against FP and QP).
IMO Swat should have a passive skill like one of these things:
* +2/+4 HP per level, with a total of +50/+100 (150/200) HP at level 25
* Tactical Movement as passive, so there would be another skill at level 5.
* +0,8 crouch movement per level, so, actually, if you choose Tactical Movement you will move faster crouching that walking.
The main problem is that swat IMO is not so different respect commando, adding the stalkers problem. I think is NOT a bad perk, but it needs be more distinctive, maybe based on accuracy play (crouch movement) or more resistant.
What do you think? Thank you very much!
As you know one of the best roles of commando is to reveal stalkers (which are increasingly annoying in suicidal/hoe). More than that, a skilled commando with a great weapon and hollow point rounds skill can kill Scrakes fairly easily, that is supposed to be one of the advantages of the swat (because, being honest, they, both, are pretty bad against FP and QP).
IMO Swat should have a passive skill like one of these things:
* +2/+4 HP per level, with a total of +50/+100 (150/200) HP at level 25
* Tactical Movement as passive, so there would be another skill at level 5.
* +0,8 crouch movement per level, so, actually, if you choose Tactical Movement you will move faster crouching that walking.
The main problem is that swat IMO is not so different respect commando, adding the stalkers problem. I think is NOT a bad perk, but it needs be more distinctive, maybe based on accuracy play (crouch movement) or more resistant.
What do you think? Thank you very much!