So I just got Survivalist to level 25 I find the entire perk is very lacking. Why would anyone pick this perk over the true perk there trying to mimic is beyond me, its not even fun to play, the entire perk needs a rework. For example I just finished getting Swat to level 25 before I started levelling Survivalist, the MP7 SMG has a mag size of 60 at level 25, but the Survivalist only gets a 30 round mag at level 25, the P90 SMG has a mag size of 100 at level 25, but the Survivalist only gets a 50 round mag at level 25, it's the same for any weapon you pick it's just inferior to the perk it was designed for.
Survivalist should have some kind of a buff he can give the team to make him unique, like, when in proximity to him your health would auto regenerate and give him a resupply type perk like once a round you can get an armour kit of him that gives you 50 armour, he's called Survivalist so something like this would help your team to survive.
Here's a few ideas to improve the perks.
Perks tier one, Firebug, Field Medic and Berserker don't get a reload speed bonus Why not?
Add Field Medic to Tactical Reload, and Firebug to Heavy Weapons Training.
Then add a reload speed for Berserker in tier two Melee Expert so it would read, Increase melee attack speed 15%, increase reload speed with perk weapons, (this would be the same as the tier reload speed bonus) inflict 10% more damage, and move 25% faster when using any melee weapon.
Tier three Ammo Vest should be
Increase mag size by (add a number here%) Carry up to 15% more ammo for all weapons and your grenade becomes a healing grenade
Tier three Weapon Harness should be.
Increase mag size by (add a number here%) Increase carrying capacity by 5 and your grenade becomes a Molotov cocktail.
Survivalist should have some kind of a buff he can give the team to make him unique, like, when in proximity to him your health would auto regenerate and give him a resupply type perk like once a round you can get an armour kit of him that gives you 50 armour, he's called Survivalist so something like this would help your team to survive.
Here's a few ideas to improve the perks.
Perks tier one, Firebug, Field Medic and Berserker don't get a reload speed bonus Why not?
Add Field Medic to Tactical Reload, and Firebug to Heavy Weapons Training.
Then add a reload speed for Berserker in tier two Melee Expert so it would read, Increase melee attack speed 15%, increase reload speed with perk weapons, (this would be the same as the tier reload speed bonus) inflict 10% more damage, and move 25% faster when using any melee weapon.
Tier three Ammo Vest should be
Increase mag size by (add a number here%) Carry up to 15% more ammo for all weapons and your grenade becomes a healing grenade
Tier three Weapon Harness should be.
Increase mag size by (add a number here%) Increase carrying capacity by 5 and your grenade becomes a Molotov cocktail.