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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Killing Floor 2 Twisted Christmas 2018 Is Here!

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  • Killing Floor 2 Twisted Christmas 2018 Is Here!



    Event
    • Twisted Christmas : Season’s Beatings
    • Ends on 01/18/2019
    • PC Build 1075
    • PS4 Build 1.26
    • Xbox Build 1.0.1.5 (CU 11)


    This update contains new holiday content, adjustments, and bug fixes from the Beta feedback. We appreciate your feedback and thank you very much for it!

    New Additions and Highlights
    • 2 New Maps
      • Santa’s Workshop (Weekly, Survival, and Endless compatible)
        • Ally with Santa to take back his workshop from Krampus’ evil clutches
        • Survival experience with mandatory objectives
      • Shopping Spree (Weekly, Survival, and Endless compatible)
        • Experience the shopping spree rush of slaying Zeds in this mangled mall
    • 4 New Weapons
      • Battle Axe for the Berserker
        • Unlocked by completing all Christmas seasonal objectives
        • Shareable weapon content ( weapon is available to all players on a dedicated server if one player owns it )
      • Fire Axe for the Berserker
      • Tommy Gun for the SWAT and Commando
      • M32 Grenade Launcher for Demolitionist
    • Time-Limited Christmas Objectives, Tickets, and Cosmetics
      • Christmas seasonal objectives to earn the Battle Axe and a unique weapon skin for it
      • Christmas Event Tickets
      • Christmas Cosmetics
    • New Paid DLC Character
      • Badass Santa, fully voiced by Gary Busey
    • New Steam Achievements for Santa’s Workshop and Shopping Spree and their Collectibles
    • Prestige System
      • Prestige Rank 3 is now available
    • Zedconomy
      • Added No Duplicates system
        • From this patch onward, the system records items granted from a crate, usb, or ticket. While the same rarity drop percentages apply, it will be guaranteed to grant one of each cosmetic (ware-variants included) until you have the full item set. Once you have obtained all the items from a crate, usb, or ticket, it will clear the records of that item set and begin recording anew.
        • This system does not factor in currently owned items obtained before the Christmas update.
        • This system does not intentionally function for the Dosh Vault crates and materials.
      • Added Cyber Samurai Crate
      • Added Neon Skin Pack MK IV USB
      • Added crate and key bundles
    • Dosh Vault
      • Added more Tier 3 weapon skins
      • Increased Vault Dosh capacity to 600 million
    • MKb.42 (H) Carbine Rifle is now available to all players


    General
    • Added new daily objectives for the Fire Axe, Tommy Gun, M32 Grenade Launcher, Santa’s Workshop, and Shopping Spree.
    • Added E.D.A.R. Christmas model.
    • Added new armor model for Rioter Christmas model.
    • Added Badass Santa voice audio as the Trader voice for Santa’s Workshop Survival.
    • Added new Twisted Christmas video slides to the Main Menu.
    • Sound improvements to the Tommy Gun, Fire Axe, Battle Axe, and M32 Grenade Launcher.
    • Added a new SDK/Editor command "togglespawning" so mappers can test their maps inside the SDK.


    Balance (From the Beta feedback)
    Weapons
    • Berserker
      • Battle Axe
        • Heavy attack speed reduced by 10%
      • Fire Axe
        • Heavy attacks now have a chance to stun
    • SWAT
      • Tommy Gun ( cross perk with Commando )
        • Bullet spread increased by 195%
        • Recoil reduced by 13%
        • Upward recoil reduced by an additional 15%
        • Fire rate increased by 20% (600 RPM to 720 RPM)


    Designer Note - These adjustments were in response to provided community feedback via the BETA 1 survey. The Fire Axe lacked gameplay identity when compared to its other tier 2 weapon counterparts. As such, we added the chance to stun on heavy attacks, and head shots increase that chance substantially. This will be the first melee weapon that can stun.

    As for the Battle Axe, its heavy attack damage is substantially higher than all of our other melee weapons, and the speed of those heavy attacks felt a bit too fast for its damage output. We adjusted the speed down to counteract that immense damage.

    Lastly, the Tommy Gun’s recoil felt too high, and its fire rate felt too slow. We adjusted both values so that it is easier to control the gun and fire faster with it. We also increased its spread so that it is not effective long range. Community feedback mostly wanted this weapon to be effective close to medium range, so the spread adjustments should align it better to those ranges.

    Bug Fixes
    Top Community Issues
    • Fixed an issue where the player’s 9mm Pistol would disappear from the inventory when not having enough weight to pick up a second 9mm Pistol.
    • Fixed an issue where the M32 Grenade Launcher grenade ammo floated during one of the weapon check animations.
    • Fixed an issue where Perk passives that applied an increase to ammunition were not applying.
    • Fixed an issue where the Pulverizer was not using the intended values for its explosion damage and explosion radius.
    • Fixed an issue where the Spitfire was not using tactical reloads with the Sharpshooter Perk.
    • Fixed an issue with the Loco Mask | Dancer | Precious not appearing in the Gear menu.
    • Fixed an issue where the 2018 Tier 3 Previous Vosh Vault Skins were using incorrect textures in-game.
    • Fixed an issue where Create a Match settings were influencing Find a Match settings.
    • Fixed an issue with the Siren scream causing unexpected behaviors.
    • DieSector
      • Fixed an issue where DieSector difficulty achievements were only granted when dying after wave 25
      • Fixed an issue where the DieSector Suicidal Endless Achievement was not unlocking.
    • Shopping Spree
      • Fixed an issue where crawlers were getting stuck at their spawns.
      • Fixed an issue where Zeds were unable to cross over a couch and enter the playspace.
    • Monster Ball
      • Fixed an issue in Monster Ball where dying or leaving the map while on Han’s dance floor was causing music to mute on the next played map.
      • Fixed an issue where the Death Pit in Monster Ball stayed open after Endless boss waves.


    Gameplay
    • Fixed an issue where crashes would happen mid-game.
    • Fixed an issue where the M99 AMR had broken 3rd person reload animations.
    • Fixed an issue where the SPX 464 Centerfire and Winchester 1894 were doing significantly less damage during Zedtime in an online match when the Ranger Perk skill was selected.
    • Fixed an issue with Molotovs causing team damage.
    • Fixed an issue where dropped dual pistols could be sold for a higher price than originally intended.
    • Fixed an issue where the Kill Boss Daily was only awarded to a single player for a Patriarch kill.
    • Fixed an issue where explosive projectiles could be stopped by Zed collision without any detriment to the Zed.
    • Fixed an issue with Molotov fire effects remaining for too long.
    • Fixed an issue with the Freezethrower’s 3rd person hand animation.


    User Interface
    • Fixed an issue where the Weekly objective icons overlapped the text of the weekly description.
    • Fixed an issue where Objective counters were not updating while in-game.
    • Fixed an issue where the Horzine Supply Crate | Series Loco was not tradable or marketable.
    • Fixed an issue in the Inventory Tab where selecting any category in the Weapon Type drop down besides “ANY” caused the items in the Inventory to become hidden.
    • Fixed an issue where the Seeker Six’s description text was cutting off at the end.
    • Fixed an issue where the Rarity filter was applying to the “Items” section of the Inventory Tab.
    • Fixed an issue where Rack ‘Em Up was placed too low on the screen and was too large.


    Zeds
    • Fixed an issue where the Abomination’s Gorge attack can cause players to take damage from any location.


    Map(s)
    • Santa’s Workshop
      • Fixed an issue where the sleigh cart was unable to be welded during the 2nd and 3rd Escort missions.
      • Fixed an issue where untextured presents appeared near the sleigh cart.
      • Fixed an issue where lag spikes occurred during the 1st Escort objective.
      • Fixed an issue where code script text appeared whenever the sleigh cart exited a gate.
    • Shopping Spree
      • Fixed an issue where the splattermap was enabled on water meshes.
      • Fixed an issue where a dosh necklace on top of the elevators was undestroyable.


    Sound
    • Fixed an issue where when the player is defeated on an Endless game of Santa's Workshop, Santa's defeat voice lines are played instead of the Patriarch.
    • Fixed an issue where the Santa Trader VO lines for the 10 second reminder of trader time were too long.
    • Fixed an issue with Santa’s VO not fading as you traveled farther from him
    • MKb.42 (H) Carbine Rifle
      • Fixed an issue where footstep audio was missing when holding the MKb.42(H) Carbine Rifle.
    • Doomstick
      • Fixed an issue with the Doomstick where players could hear it at full volume from anywhere in the map.


    Art
    • DJ Skully
      • Fixed an issue where DJ Skully’s goggles were clipping through Halloween Masks.
      • Fixed an issue with DJ Skully having a floating backpack with the Steampunk outfit equipped.
    • Ana Larive
      • Fixed an issue with the position of the Undead Mask on Ana Larive.
      • Fixed an issue with Ana Larive’s mohawk clipping through the Lord Mask.
    • Mr. Foster
      • Fixed an issue with the Warrior Mask clipping Mr. Foster’s gas mask.
    • Classic Masterson
      • Fixed an issue with the Halloween Witch Hat clipping through Classic Masterson’s head
    • Oisten Jagerhorn
      • Fixed an issue with the Halloween Witch Hat clipping through Oisten Jagerhorn’s head.
      • Fixed an issue with the Doctor Mask clipping through Oisten Jagerhorn’s head.
      • Fixed an issue with the Incognito Mask clipping through Oisten Jagerhorn’s head.
    • Donovan Neal
      • Fixed an issue with the Warrior Mask clipping through Donovan Neal’s face.
      • Fixed an issue with the Incognito Mask clipping through Donovan Neal’s head.
    • Fixed an issue with multiple guns partially missing weapon skins in 3rd person.
    • Fixed an issue with the positioning of the Halloween Cyclops Eyes on many characters.
    • Fixed an issue where the Main Menu cinematic would freeze after returning from a game session.
    • Fixed an issue where interrupting an Emote animation by equipping a cosmetic breaks all Emote animations.


    Localization
    • Fixed an issue where all STS Supported Languages were not supporting features from after game launch.
    • Fixed an issue where debug text displayed for the Battle Axe on the shared content window.
    • Fixed an issue where the Tommy Gun was missing a localized description in the Trader Menu.
    • Fixed an issue in Spanish where Santa would play English lines while swinging a melee weapon.


    As always, we thank you for your continued support and feedback!
    Last edited by Yoshiro; 12-04-2018, 02:39 PM.
    Pretty, what do we blow up first? - Myn Donos

  • #2
    Can't buy Santa

    Edit: It looks like you forgot to add any new cosmetic item with this update, good job.
    Last edited by missing_trigger; 12-04-2018, 01:31 PM.

    Comment


    • #3
      Thanks for this, we needed these fixes.

      Comment


      • #4
        Yeah I can't see any of the new cosmetics, or buy Santa either...

        Please fix this so I can give you more money!

        Comment


        • #5
          This game is still crashing all the time. It's hilarious. The crafting system started working for me though, so that's good.
          Last edited by Grave; 12-04-2018, 08:45 PM.
          [URL="http://forums.tripwireinteractive.com/showthread.php?t=108619"]Please fix KF2's problems before adding more content to it.[/URL]

          Comment


          • #6
            Originally posted by Yoshiro View Post
            • Fixed an issue where DieSector difficulty achievements were only granted when dying after wave 25
            • Fixed an issue where the DieSector Suicidal Endless Achievement was not unlocking.
            Just tried these and the fix works for the Hell on Earth achievement as well!

            Comment


            • #7
              Originally posted by Grave View Post
              This game is still crashing all the time. It's hilarious. The crafting system started working for me though, so that's good.
              Zero crashes here - played the update for 4 hours tonight.

              Try taking the advice from your similar comments on here and check your drivers and maybe even try a fresh install (verify game cache in your properties at the very least). Something is obviously up and it doesn't seem to be the game, itself.

              Or you can keep letting everyone know you're still crashing from time to time, just for fun.

              Comment


              • #8
                Looks fine works fine mostly. The usual stuff Zeds getting stuck and doing silly stuff every now and then.
                But the badass santa character, fully voiced by Gary Busey, is a major let down. The skin is fine but fully voiced means mostly 2 lines. 'Aaaaaahh' and 'chestnuts' that keep repeating when you take damage.
                Guess it's still fully voiced if you only give it two speech lines.

                Edit; Nvm. user error
                Last edited by Myssi; 12-05-2018, 03:22 AM.

                Comment


                • #9
                  Tried to log on with two different consoles and two different gamer tags and get "server you are trying to join needs to be updated to the latest version of the game". Tried every conceivable combination of filters and get the same. 10-3-18 PM through 10-4-18 AM.....any ideas?

                  Comment


                  • #10
                    Logged on tonight. Immediately bought Badass Santa. Jumped in a server.

                    Got hit by a Husk.

                    "My chestnuts are roasting...........the fire is not slowly dying......."

                    Satisfied purchase.

                    Also, quirky how Santa lets out a hearty YEEEHAAAWWW every now and then. Santa was a Texan.

                    Comment


                    • #11
                      I kinda hope we'll get a small discount (either for christmas or at a later time) to snatch both Mrs.Foster and Badass Santa at once tbh.

                      Other than that... BRING IT! (even if, as usual, I feel like I already played the update way more than I should have thanks to the beta ~~~~~)

                      Comment

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