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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Killing Floor 2 Build 1073 Opt-In Twisted Christmas Beta!

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  • Killing Floor 2 Build 1073 Opt-In Twisted Christmas Beta!

    December 2018 Beta 1 Changelog

    Event
    • Twisted Christmas : Season’s Beatings
    • Beta 1 Start 11 / 8 / 2018, Beta 1 End 11 / 23 / 2018 (Date is subject to change)
    • To opt in, select the "preview" branch from the Beta tab in the game properties on Steam


    New Additions and Highlights
    • 2 New Maps
      • Santa’s Workshop (Weekly, Survival, and Endless compatible)
        • Ally with Santa to take back his workshop from Krampus’ evil clutches
        • Survival experience with mandatory objectives
      • Shopping Spree (Weekly, Survival, and Endless compatible)
        • Experience the shopping spree rush of slaying Zeds in this mangled mall
    • 4 New Weapons
      • Battle Axe for the Berserker
        • Unlocked by completing all Christmas seasonal objectives
        • Shareable weapon content ( weapon is available to all players on a dedicated server if one player owns it )
      • Fire Axe for the Berserker
      • Tommy Gun for the SWAT and Commando
      • M32 Grenade Launcher for Demolitionist
    • Time-Limited Christmas Objectives, Tickets, and Cosmetics
      • Christmas seasonal objectives to earn the Battle Axe and a unique weapon skin for it
      • Christmas Event Tickets (Not available during BETA)
      • Christmas Cosmetics (Not available during BETA)
    • New Paid DLC Character
      • Badass Santa, fully voiced by Gary Busey (only available on final release)
    • New Steam Achievements for Santa’s Workshop and Shopping Spree and their Collectibles
    • Prestige System
      • Prestige Rank 3 is now available
    • Zedconomy
      • Added no duplicates system (Only available on BETA and final release)
        • From this patch onward, the system records items granted from a crate, usb, or ticket. While the same rarity drop percentages apply, it will be guaranteed to grant one of each cosmetic (ware-variants included) until you have the full item set. Once you have obtained all the items from a crate, usb, or ticket, it will clear the records of that item set and begin recording anew.
        • This system does not factor in currently owned items obtained before this BETA.
        • This system does not intentionally function for the Dosh Vault crates and materials.
        • This system only works while on the BETA version. It will not work on the live build until final release.
      • Added Cyber Samurai Crate (Not available during BETA)
      • Added Neon Skin Pack MK IV USB (Not available during BETA)
      • Added crate and key bundles (Not available during BETA)
    • Dosh Vault
      • Added more Tier 3 weapon skins
      • Increased Vault Dosh capacity to 600 million
    • MKb.42 (H) Carbine Rifle is now available to all players


    Beta 1 for this update contains a lot of exciting new features! As such, feedback is going to be incredibly important. Stay tuned for a link to a survey where you, the community, will be able to provide your feedback directly to us!

    General
    • Added new daily objectives for the Fire Axe, Tommy Gun, M32 Grenade Launcher, Santa’s Workshop, and Shopping Spree.
    • Added E.D.A.R. Christmas model.
    • Added new armor model for Rioter Christmas model.
    • Added Badass Santa voice audio as the Trader voice for Santa’s Workshop Survival.
    • Added new Twisted Christmas video slides to the Main Menu.



    Bug Fixes
    Community Feedback Resolved Issues
    • Fixed an issue where the Die Sector Suicidal Endless Achievement was not unlocking.
    • Fixed an issue where the Spitfire was not using tactical reloads with the Sharpshooter Perk.
    • Fixed an issue with the Loco Mask | Dancer | Precious not appearing in the Gear menu.
    • Fixed an issue in Monster Ball where dying or leaving the map while on Han’s dance floor was causing music to mute on the next played map.
    • Fixed an issue where the Death Pit in Monster Ball stayed open after Endless boss waves.
    • Fixed an issue where the 2018 Tier 3 Previous Vosh Vault Skins were using incorrect textures in-game.
    • Fixed an issue where Create a Match settings were influencing Find a Match settings.
    • Fixed an issue with the Siren scream causing unexpected behaviors.


    Gameplay
    • Fixed an issue where the SPX 464 Centerfire and Winchester 1894 were doing significantly less damage during Zedtime in an online match when the Ranger Perk skill was selected.
    • Fixed an issue with Molotovs causing team damage.
    • Fixed an issue where dropped dual pistols could be sold for a higher price than originally intended.
    • Fixed an issue where the Kill Boss Daily was only awarded to a single player for a Patriarch kill.
    • Fixed an issue where explosive projectiles could be stopped by Zed collision without any detriment to the Zed.
    • Fixed an issue with Molotov fire effects remaining for too long.
    • Fixed an issue with the Freezethrower’s 3rd person hand animation.


    User Interface
    • Fixed an issue where the Horzine Supply Crate | Series Loco was not tradable or marketable.
    • Fixed an issue in the Inventory Tab where selecting any category in the Weapon Type drop down besides “ANY” caused the items in the Inventory to become hidden.
    • Fixed an issue where the Seeker Six’s description text was cutting off at the end.
    • Fixed an issue where the Rarity filter was applying to the “Items” section of the Inventory Tab.


    Zeds
    • Fixed an issue where the Abomination’s Gorge attack can cause players to take damage from any location.


    Map
    • Monster Ball
      • Fixed multiple issues with lighting
      • Fixed an issue with seeing through wall grates into other areas
    • Fixed an issue where unwelding and re-welding a door while it’s taking damage from a Zed was limiting the maximum welding value players were allowed to perform on the door.
    • Fixed an issue with desync between the client and server which allowed the players to open doors that were still welded.
    • Fixed an issue where holdout-style maps were not assigned to the right sub Game Type which caused condescending Trader remarks.
    • Fixed an issue with a wall mesh creating a gap on the ground.


    Sound
    • MKb.42 (H) Carbine Rifle
      • Fixed an issue where footstep audio was missing when holding the MKb.42(H) Carbine Rifle.
    • Doomstick
      • Fixed an issue with the Doomstick where players could hear it at full volume from anywhere in the map.


    Art
    • DJ Skully
      • Fixed an issue where DJ Skully’s goggles were clipping through Halloween Masks.
      • Fixed an issue with DJ Skully having a floating backpack with the Steampunk outfit equipped.
    • Ana Larive
      • Fixed an issue with the position of the Undead Mask on Ana Larive.
      • Fixed an issue with Ana Larive’s mohawk clipping through the Lord Mask.
    • Mr. Foster
      • Fixed an issue with the Warrior Mask clipping Mr. Foster’s gas mask.
    • Classic Masterson
      • Fixed an issue with the Halloween Witch Hat clipping through Classic Masterson’s head
    • Oisten Jagerhorn
      • Fixed an issue with the Halloween Witch Hat clipping through Oisten Jagerhorn’s head.
      • Fixed an issue with the Doctor Mask clipping through Oisten Jagerhorn’s head.
      • Fixed an issue with the Incognito Mask clipping through Oisten Jagerhorn’s head.
    • Donovan Neal
      • Fixed an issue with the Warrior Mask clipping through Donovan Neal’s face.
      • Fixed an issue with the Incognito Mask clipping through Donovan Neal’s head.
    • Fixed an issue with multiple guns partially missing weapon skins in 3rd person.
    • Fixed an issue with the positioning of the Halloween Cyclops Eyes on many characters.


    Localization
    • Fixed an issue where all STS Supported Languages were not supporting features from after game launch.
    Known Critical Issue
    • During the first escort wave with the Cart there's a known performance drop for just that wave and then it will stabilize for the rest of the match.


    As always, thank you for your continued support!
    Last edited by Kittenmittens; 11-08-2018, 07:07 PM.

  • LolzMan1325
    replied
    i'm assuming the beta 1 end date changed?

    Leave a comment:


  • infntnub
    replied
    Originally posted by Zakxaev68 View Post
    ...11 usd for... a NEON weapon skin? ...You are killing it, lads. Better waste the money on some Steam Sale discount!
    No matter how you look at it, a purchase on Steam is a purchase for virtual property that is basically a waste of money.

    It's all about what you consider "worth it" to you. If you want it, you buy it - especially speaking as an adult gamer in his 30's.

    If you get hung up on 11 dollars that's your prerogative.

    Leave a comment:


  • Coffee009
    replied
    Originally posted by Zakxaev68 View Post
    ...11 usd for... a NEON weapon skin? ...You are killing it, lads. Better waste the money on some Steam Sale discount!
    It's supporting the devs! KF1 and KF2 had great lifetimes because of the dumb crap you can buy.
    Last edited by Coffee009; 11-24-2018, 09:37 AM.

    Leave a comment:


  • Zakxaev68
    replied
    ...11 usd for... a NEON weapon skin? ...You are killing it, lads. Better waste the money on some Steam Sale discount!

    Leave a comment:


  • infntnub
    replied
    It continues! Grabbed an RGB Hemo last night for 11 USD.

    At this point I'm looking every night lol.

    Leave a comment:


  • Lorkenpeist
    replied
    Originally posted by infntnub View Post

    Hi again, Lork.

    I did some more digging on this over the weekend and found some interesting reading over @ reddit.

    It seems the consensus is a lot of owners are trying to sell off some of their items prior to the "no more duplicate items" going into effect. The fear is the price is really about to bottom out, so expect things to continue on the path they are if you were hoping to get some of that money back.

    It's also a great time to pick up deals on RGB if you were waiting (like I was). I broke my promise to myself and shelled out some money for an M16 and seeker six over the weekend lol.

    So pretty..
    Ah, that explains it. Not a glitch in the algorithm, just people losing confidence in the current price of items. Perhaps I can get the items I want most at a low price, and if I'm lucky they'll eventually go back up and I can make a small profit Worst case scenario I get to be an all gold SWAT XD

    Leave a comment:


  • infntnub
    replied
    Originally posted by Lorkenpeist View Post

    Well yes it has been trending that way, but last weekend it looks like just about every single gold weapon skin tanked at once, and I don't see them in the in game store. Unless the store for the beta is different? I haven't opted in.
    Hi again, Lork.

    I did some more digging on this over the weekend and found some interesting reading over @ reddit.

    It seems the consensus is a lot of owners are trying to sell off some of their items prior to the "no more duplicate items" going into effect. The fear is the price is really about to bottom out, so expect things to continue on the path they are if you were hoping to get some of that money back.

    It's also a great time to pick up deals on RGB if you were waiting (like I was). I broke my promise to myself and shelled out some money for an M16 and seeker six over the weekend lol.

    So pretty..

    Leave a comment:


  • infntnub
    replied
    Originally posted by Lorkenpeist View Post

    Well yes it has been trending that way, but last weekend it looks like just about every single gold weapon skin tanked at once, and I don't see them in the in game store. Unless the store for the beta is different? I haven't opted in.
    Ignore my comment regarding the in-game store, I was just noting my bad experience that stopped me from spending a whole lot on KF2 skins anymore. The point is that the market can bottom out and any given time. If you're worried about suddenly seeing things listed at a much lesser price than you paid you should really reconsider purchasing them up front.

    At some point the available inventory will exceed the number of interested players and with the game being about 3 years old I can only imagine this trend to continue and prices to drop further. Maybe one day they'll actually be reasonable (in-game store listing any weapon skin for 25 dollars is downright insulting).

    Leave a comment:


  • Lorkenpeist
    replied
    Originally posted by infntnub View Post

    It has been trending this way for a while - need to keep an eye on these things to avoid "taking a bath".

    I say this as a person who spent $120 on a precious RPG only to find TWI put it in the in-game store for $25.

    That was the last skin I spent more than 5 dollars on lol...

    *sigh*
    Well yes it has been trending that way, but last weekend it looks like just about every single gold weapon skin tanked at once, and I don't see them in the in game store. Unless the store for the beta is different? I haven't opted in.

    Leave a comment:


  • infntnub
    replied
    Originally posted by Lorkenpeist View Post
    Is it just me or is the market suddenly flooded with gold weapon skins after this update? It kind of sucks to pay $50+ each for items that are suddenly worth 5-10. Something in the new zedconomy algorithm may be off.
    It has been trending this way for a while - need to keep an eye on these things to avoid "taking a bath".

    I say this as a person who spent $120 on a precious RPG only to find TWI put it in the in-game store for $25.

    That was the last skin I spent more than 5 dollars on lol...

    *sigh*

    Leave a comment:


  • Coffee009
    replied
    Originally posted by pie1055 View Post
    Nevertheless, there's still quite a few weapons from KF1 that have not been accurately recreated in KF2.

    I miss the old Husk Cannon design

    Leave a comment:


  • pie1055
    replied
    Originally posted by Aleflippy View Post

    I'd argue that the LAW as been replaced by the RPG-7
    The chainsaw/buzzsaw bow by the Eviscerator
    The HSG-1 by the HZ-12
    And the M7A3 by the Medic AR

    But yeah... I get your point.

    Still, the MK23 was actually part of Tripwire's plan at some point.
    I was unaware of the MK23 being intended to be in the game. Nevertheless, there's still quite a few weapons from KF1 that have not been accurately recreated in KF2. The Medic AR has nowhere near the same feel as the M7A3, for example. It's a bit somber but as long as KF2 continues to receive updates there's a chance we'll see them yet.

    Leave a comment:


  • Aleflippy
    replied
    Originally posted by pie1055 View Post

    ...As well as pipe bombs, M7A3M, HSG-1, Chainsaw, Scythe, Buzzsaw Bow, LAW, ZED, 44 magnum(s)...
    I'd argue that the LAW as been replaced by the RPG-7
    The chainsaw/buzzsaw bow by the Eviscerator
    The HSG-1 by the HZ-12
    And the M7A3 by the Medic AR

    But yeah... I get your point.

    Still, the MK23 was actually part of Tripwire's plan at some point.

    Leave a comment:


  • pie1055
    replied
    Originally posted by Aleflippy View Post

    A moment of silence for the always forgotten MK23
    ...As well as pipe bombs, M7A3M, HSG-1, Chainsaw, Scythe, Buzzsaw Bow, LAW, ZED, 44 magnum(s)...

    Leave a comment:

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