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WWAUT - Matching Costumes

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
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    Hello everyone!

    Before continuing to explore what the Zeds are up to this Halloween, we wanted to revisit the improved Matchmaking we mentioned in an early update and detail out what this means for you as a player.

    The big thing players will notice is that the Main Menu Matchmaking UI has split into two options. Find A Match and Create A Match - the current system supports both of these but there can be confusion, especially for those new to the game. Find A Match will work most like what users will be used to from the existing system. It is intended for solo or small groups looking to hop into an existing game based on:
    • Game Mode
    • Difficulty
    • Length
    • And Region (For console players. On PC it now has an automatic ping filter to find low ping games)
    They will be able to set what parameters they are searching for, and ask the game to find them a match that fits those parameters, starting first with games that are in lobby and not started. If it can't find one at all, it will inform players and recommend they change their settings (or try out the new Create A Match flow!)

    The new path is the Create A Match option. Here the Group/Party Host will be able to set all the parameters from Online Matchmaking plus several more which are:
    • Map
    • And Permissions (who can join the game)
      • Public
      • Friends Only
      • Password
    Parties who use this route will reserve a server in their region and it will change to match their chosen settings.

    We believe these changes (including servers returning to the admin set default after a server has been used for a match) and fixes, we will also be looking for player feedback on how we can make this a better experience!

    Now, what you've all been waiting for! The Husk and the Gorefast are exploring some costume options as well:

    husk.jpg


    gorefast.jpg
     
    Last edited by a moderator:
    Mummy Gorefast in A and B both look very good, maybe they could just be gorefast and gorefiend because they're both great.

    I like A better on Husk. Design A looks like a combination of a knight and an old potbelly stove with the fire visible through his chest, which is very cool. If he had like a chimney on his head or back with smoke coming out or maybe his arm was the chimney that'd be even better
     
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    "...love the new match creation feature!..." pfff :facepalm:

    ...
    In the year 2018, there are missing features that 10 years ago could be the online games :(

    Server browser development:
    - Real-time server browser is required (it is not currently... pathetic)
    - Server name search option (pathetic that it does not yet contain)

    Spectator connecting development:
    - If someone joins the server as a spectator, you should not disconnect (reconnect) the server to enter the game (pathetic)

    A better skip trader voting system is needed:
    - It is necessary to have a hotkey vote to skip trader time (escape menu pathetic solution) and if a person has voted, a voting window appears (such as kick voting function)

    Shared Content window no needed (useless)
    - Instead, the server information window should be turned (on/off function), because the server information window when we close more we can not see it

    You need to improve the versus mod cliens crash error (bloat/husk/crawler explosion):
    - Pathetic is that after several update you can not play the versus for the mistake of it
    ...

    and other https://forums.tripwireinteractive....t-a-prestigious-upgrade?p=2318602#post2318602

    - there are no admin rights ingame
    - IP search
    - server name search
    - etc.
    a day could be listed what is missing what is indispensable

    Hurray today's game developers :applause:

    This game has no future, and developments are in the wrong direction, the KF1 until a today's day more popular.
     
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    hegyeri;n2322979 said:
    "...love the new match creation feature!..." pfff :facepalm:



    and other https://forums.tripwireinteractive....t-a-prestigious-upgrade?p=2318602#post2318602

    - there are no admin rights ingame
    - IP search
    - server name search
    - etc.
    a day could be listed what is missing what is indispensable

    Hurray today's game developers :applause:

    This game has no future, and developments are in the wrong direction, the KF1 until a today's day more popular.

    Aaaaaaah... another "KF1 or death" and "Everything KF2 related is trash" numbskull.
    Tell me: if you are so absolutely negative about KF2, why you come here to check out the news? just to mock the people who like the game? and ***** about stuff?
     
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    So, the Husk is Hades from God of War while the Gorefast is Kan-Ra from Killer Instinct ~~~~


    I'm joking of course ;-) . This being said, I have some troubles to see what the overall theme of the event will be... "Classic monsters" seems to be the common ground, but I wouldn't think of a Knight as a monster? Plus, is the VR-set cyst even a classic monster? A "zombie" maybe?

    This being said, all skins revealed so far are pretty cool-looking. Can't wait to see them in game!
     
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    Zakxaev68;n2323150 said:
    Like, isn't that already present in form of Endless mode? Has console version mods/mutators allowed at all (I guess no)?

    It's not customizable, so no not really
    I liked the sandbox mode in the original where you could set up your own game wave by wave, it'd be nice if that could become an offline option or a private gamemode, and hopefully NOT just for PC if at all
    But idk, is it too much to ask, or does it ruin the feel of the normal game?
     
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