Utopia-Phoenix;n2298705 said:No. Refer to the threshold table I've posted above.
Trash zed headshotting: Most trash zed own a head health of 20. Even the weakest AR is fatal to them. 30 damage has NO optimization on them. The old-dated 63A is optimized to them cause it has weak damage but high rate of fire.
Now it's the two typical targets of AR about 40 damage post perk. Gorefasts headshotting and Stalkers bodyshotting.
Gorefast have 50 head health.
A headshot from old-school HPRed 63A deals 50 damage. It's exactly optimized and the gorefasts are headless.
A headshot from NO-HPRed AR15 deals 49 damage. It's exactly COUNTER-optimized and need another headshot.
A headshot from HPRed AR15 is not exactly tested but it's an instant drop. If talking about head health then it's overkill.
Same goes to stalker bodyshotting.
Also, 32-damage AR15/SA80 will NOT make AK12 obsolete. This is because AK12 has one sheer level above them. If the player thought that 50 damage post perk is enough then he can carry either HPR+SA80 or EL+AK12. Note that HPRed SA80 has only 30/45 mag size while ELed AK12 has 60/75, there are differences.
"HPR is the best choice anyway" this is the problem. For nowadays gun damages then yes, it is. But I think that allowing EL to enter stage via dumping unpreferred HPR overkills, is the good idea.
Again, AK would be obsolete because SCAR is priority and everything oneshot headshot almost as easily. AK has worse recoil to miss more shots.
Also, you completely ignored the fact that there are other sources of damage bonus, such as medic darts. That slight bump would make medic damage boost less relevant, thus less teamplay.
For the last time, Commando handles trash just fine, that "awkward" damage has a reason to be that way.
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