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weapon attachments +vault rework

J1ha7

Grizzled Veteran
Apr 22, 2015
58
4
what if we can use weapon attachments
some grips for assault , some scopes , muzzle brakes and stuff for each weapon
and lets say you will have to make X kills with each weapon to unlock a new attachment + new attachment for every prestige

so here is the big one :
what if the dosh vault was our safe house and we start the game from there not the main menu .
also we use the money for upgrades , rooms , "stuff" in general
+ gun wall where you show-off ur skins +stats
+inventory rework 3d in-vault
+ npc , quests , storyline [ collectables from maps]
+ this will be sick for the objective modes and if we have some campaign around our char's I will totally pay to see this :D
 
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Reactions: Aleflippy
Yoshiro i see your point and i see how much work it is
Then What if just what if [the work around]
Prestige a class and you can choose an upgraded version of your standart weapon like kf1[mods]
example
prestige 1 , for sharpshooter i get same bolt action lever + scope + laser + the other stuff
prestige 2 for commando i get stock wep + reddot or some hybrid badass crossair with laser sight :)
im pretty sure thats is not allot of work just some grunt work :D and reskins Plus you can do evolved skins for the new weps .. :) $
 
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