Sometimes I wonder why the only weapon in the game explicitly labeled as a battle rifle isn't affected by the perk that uses assault/battle rifles. Would it be OP with mando bonuses? I think it might make a nice combo with the FAL/SCAR.
The Trenchgun already kind of is, since it gets all of support's shotgun bonuses.Ive always wondered why there are no cross perk weapons.
I thought the HS multiplier on the M14 was universal, same with the LAR. Is it specific to sharp?It's an interesting question indeed, though I feel that the M14 with it's 8 block weight and low ammo pool (almost half what an AK can carry) wouldn't be too useful for commando since you won't get the 2.25x headshot multiplier.
I thought the HS multiplier on the M14 was universal, same with the LAR. Is it specific to sharp?
Even without the high HS multiplier, 120 damage per shot at level 6 combined with relatively low recoil could really put dents in some things and give commando a little more stopping power.
I understand that, he was acting like it was the only battle rifle in the game.M14EBR
M14EnhancedBattleRifle
Well I imagine that would just be a matter of the trader acknowledging what perk you have and giving you the scope if you were SS.Of course I don't know much about actual guns so I wouldn't know if that's possible in real life, but if a gun that shoots toxic bloat acid is possible in the game I would think a scope that works on a certain gun is just as possible.
Well I imagine that would just be a matter of the trader acknowledging what perk you have and giving you the scope if you were SS.
Although some things come to mind; what if it were dropped by a SS? Would it keep it's scope? Or would there just be two different items in the shop?
Of course my view on the M4203 and the demolitionist as a whole is rather unconventional relative to others' opinions.
And something like that does sound neat, but what would happen if you dropped it? Could SS get their commandobros scoped M14s?I'd assume that it'd be one item in the menu UI, and the insignia is perhaps a special colour (Purple, Green, something that sticks out) while being the current perk you are if you're the perk for that weapon, and otherwise it's light grey when you're on a perk it doesn't correspond and following that the display would be the type of the weapon/attachment the current selected perk corresponds to (though I wouldn't object to, say, a menu popping up when the weapon is clicked on once that lets you pick the attachment, with corresponding perk symbol, though that sounds more like KF2 features to me)
And something like that does sound neat, but what would happen if you dropped it? Could SS get their commandobros scoped M14s?