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| Level Design Working On A Map For Red Orchestra? Post Screenshots And Release Your Map Here. |
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#1
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's goal is to support both Tripwire and the Users. We are going to do everything possible to help Tripwire and the Red Orchestra Series continue be a robust success. Red Orchestra OSTFRONT 41-45 Custom Map List
_____________________ Red Orchestra MCP_1-2_Contest_Maps
Red Orchestra Stock Map List
Last edited by Mike_Nomad; 07-28-2010 at 09:14 AM. |
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#2
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excellent! i will be releasing a final version of fullmj soon! and a playable beta of Tulaoutskirts tonight or tomorrow.
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#3
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Thanks my friend! I'll be all over it.
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#4
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I love the one stop shopping. Your efforts are greatly appreciated, Mike.
Hats off to you. Floyd
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My qualifications: http://forums.tripwireinteractive.co...postcount=1764
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#5
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Ambush is out of beta. It can be found on the Volkshammer server.
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#6
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#7
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207.210.238.240:7777
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#8
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#9
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nice work Mike Nomad. thank you on behalf of all of us.
this should definately be a sticky post.
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#10
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When i stop being lazy i will upload it to maporchestra.
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#11
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OK!! Thank you for your help and cooperation.
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#12
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Great looking list... the maps are really starting to poor in now!
By the way, RO-Entweichen can be tagged as "Final" also.
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I no longer visit this community. Thanks to the "accessible" RO2 and Killing Floor, these forums have attracted too many worthless trolls. |
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#13
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RO initiates please note custom maps will automatically download to your PC when you connect to a server supporting them (shouldn't take to long on a low ping server)
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#14
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#15
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If you have time to spend great.... if not then the wait for the automatic download is extremely prohibitive. In any case, all good things come to those who wait.
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#16
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Mike, if you have some time, it would be great for you to link the maps to its post on the forums..
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#17
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I think we do need to have someone and maybe Mike is just the person who will keep us all upto date with the current status of maps by simply posting a map list like this.
I.E. At what beta stage are they and what ones are now final etc. I for one have completely lost track at which stage some maps are now in. They are being released thick and fast these days. Well done Mike for the current update. I hope this gets pinned
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I'm on a vodka diet, I've lost 3 days so far. Beta test rig: I7-920 overclocked to 3.5ghz, 6gb DDR3, ATI 4890 2gb, Realtec HD sound,Win 7 x64 Last edited by ButchCassidy; 06-30-2006 at 08:24 AM. |
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#18
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![]() Not a big deal...though.. We have the same list at our site. I do however, thank those who have offered encouragement and shown appreciation for the efforts taken thus far. |
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#19
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#20
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I would like to mention the following 'convention' to keep project information organized for the community. One thread for each of the following stages:
[Preview] this thread contains background information, discussion and screenshots of 'in-progress' work to tease the community and build interest in the map as well as gain some early input from the community. [Beta X Release] this thread is INDIVIDUAL to each Beta stage, 1,2,3 etc. This thread should announce DL locations etc, be accompanied by some background on the 'battle' depicted and could/should have more 'finished' teaser images included that are trimmed better than regular screenshots. It is an advertisement, make it look good! This also includes a 'readme' file and subsequent releases include change logs. [Final Release] this thread comes ONLY after a suggested minimum two beta releases. This thread should include your background, screens/images, and cummulative 'readme' file with all change logs updated. But please make sure it is as solid as possible, no one likes to look forward to v1.1 because of small errors that really aren't. |
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