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Level Design Working On A Map For Red Orchestra? Post Screenshots And Release Your Map Here.

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  #1  
Old 06-28-2006, 07:37 AM
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Mike_Nomad Mike_Nomad is offline
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's goal is to support both Tripwire and the Users. We are going to do everything possible to help Tripwire and the Red Orchestra Series continue be a robust success.

Red Orchestra OSTFRONT 41-45

Custom Map List
  1. RO-181_Arad
  2. RO-Aasniper_B2
  3. RO-Abbey_B1a
  4. RO-Alte_Ziegelei B6.6
  5. RO-Ambush OST
  6. RO-Arad_Night
  7. RO-Arad-Realism
  8. RO-Arad-SH
  9. RO-Barashka_Realism
  10. RO-Basovka TANK
  11. RO-BeachAssault_II RC
  12. RO-Berezina
  13. RO-Bialystok
  14. RO-BlackDayJuly
  15. RO-Blitzkrieg_B1
  16. RO-Böcklin
  17. RO-Boheme-Paradise
  18. RO-Bondarevo 1941
  19. RO-Brest Fortress_B1
  20. RO-Bridge_tdm_Obj_Satchel_B3
  21. RO-Bridge Crossing Tactical B2
  22. RO-Budapest-B6
  23. RO-Burokampf1945_B2b
  24. RO-Chaplinka_B1
  25. RO-CoreTraining_B6
  26. RO-Danzig-SH
  27. RO-Debrecen
  28. RO-Deckung_B3
  29. RO-Dubrava Pub
  30. RO-Elnya
  31. RO-EnemyAtTheGates_BFinal
  32. RO-EnemyAtTheGates2
  33. RO-Entweichen
  34. RO-Factory
  35. RO-Factory_II_B2
  36. RO-FestungKurland
  37. RO-Frontline_Assault_B4
  38. RO-Führer_Bunker_B2
  39. RO-Fullmj
  40. RO-GermanBunker_B3
  41. RO-Goldap_B4
  42. RO-Grain-silo_B5
  43. RO-GRAINSILO_TANK ASSAULT_b2
  44. RO-GreyGhostsOfWar
  45. RO-Hell_B1
  46. RO-HerbstOffensive_B3
  47. RO-Hill Flak88
  48. RO-Hochburg1943
  49. RO-Hubes_Breakout_B4
  50. RO-Klin_OuterRing
  51. RO-Koitos1944_BOB3
  52. RO-Kolkhoz_B1
  53. RO-Kolno_B2
  54. RO-Korosten_B3
  55. RO-KrasnyBor B2
  56. RO-Kriegstadt_B3
  57. RO-Kryukovo_B2
  58. RO-KurlandCombined_B1
  59. RO-KurlandKessel
  60. RO-Kuzernki
  61. RO-Lakelands
  62. RO-Lakelands_night
  63. RO-Last_Battle_B2
  64. RO-Last_Battle_II-B1
  65. RO-Lazur_upd
  66. RO-Lazur50
  67. RO-Leningrad_B5
  68. RO-Leszinow_B2
  69. RO-Lodz-B4
  70. RO-Makhnovo
  71. RO-MamaevKurgan15Oct_B1
  72. RO-Mannikkala_B2
  73. RO-Maslova_1943b
  74. RO-Mga_B1
  75. RO-Minsk_Outskirts_B5
  76. RO-Mittelwerk_B3
  77. RO-Muddy Tigers
  78. RO-Moscow_B1
  79. RO-MyshkovaRiver_B3
  80. RO-Nabruska II
  81. RO-Narva17March
  82. RO-Novgorod Mountains
  83. RO-Odessa TANK
  84. RO-Ogledow-SH
  85. RO-Orel-88vs76
  86. RO-Orel Enhanced v3
  87. RO-Orel_B1
  88. RO-Orel_October_Update
  89. RO-Orsha Clearing B3
  90. RO-PariserPlatz
  91. RO-PariserPlatz-III-ISU-152 b3
  92. RO-PartisanForest
  93. RO-PartisianForestRaid
  94. RO-Pavlov's_House_B2
  95. RO-PineValley_B2
  96. RO-Ponyri_B3
  97. RO-POW Train Escape B3
  98. RO-Pripet_Marsh1944_B2
  99. RO-Pripet_Marsh1944_ME_B1
  100. RO-Prussia_B3
  101. RO-Rakowice_Outpost_B1
  102. RO-RigaDocks_B1
  103. RO-Roadblock_B1
  104. RO-RoadToHill
  105. RO-Road To Orel_B2
  106. RO-Roter_Boden_B2
  107. RO-SalacaRiver1941_B3
  108. RO-Skijump
  109. RO-Smolensk_Stalemate_B3
  110. RO-SnowyForest
  111. RO-Soviasky
  112. RO-Spartakovka_B4
  113. RO-Stadtangriff_B2
  114. RO-Stadtangriff_Armour
  115. RO-StalingradElevator_B2
  116. RO-Stalingrad_Kessel_TDM
  117. RO-Static Defense
  118. RO-Sturgisov Farm_B4
  119. RO-Sukhininci_B1
  120. RO-SvyaschennayaVoyna_B6
  121. RO-Tcherkassy
  122. RO-Tcherkassy-WinterCamo
  123. RO-Town_Assault
  124. RO-TractorWorks
  125. RO-Trench Hill 1944
  126. RO-TulaOutskirts II
  127. RO-ValleyofDeath_B2
  128. RO-Vidzeme
  129. RO-Vilnius_B2
  130. RO-Warcity5
  131. RO-Warsaw
  132. RO-Warsaw2
  133. RO-Wateverovko
  134. RO-Winter Manor 1941 B4
  135. RO-Zavod
  136. RO-Zhitomir1941_B3
  137. RO-Zhitomirrevenge_B6
Note: All maps with no version designation are FINAL.
_____________________


Red Orchestra MCP_1-2_Contest_Maps
  1. RO-Berezina_MCP2
  2. RO-BlackDayJuly_MCP2
  3. RO-BrestFortressTerespol_MCP2
  4. RO-Budapest_MCP1
  5. RO-EnemyAtTheGates_MCP2
  6. RO-Entweichen_MCP1
  7. RO-Goldap_MCP1
  8. RO-Hochburg1943_MCP2
  9. RO-Korosten_MCP2
  10. RO-Kryukovo_MCP2
  11. RO-Kurland_MCP1
  12. RO-Kuzernki_MCP1
  13. RO-Lazur_MCP1
  14. RO-Leningrad_MCP2
  15. RO-Lodz_MCP2
  16. RO-Mannikkala_MCP2
  17. RO-NovgorodMountains_MCP2
  18. RO-OrshaClearing_MCP2
  19. RO-PariserPlatz_MCP2
  20. RO-PartisanForestRaid_MCP1
  21. RO-Road_to_Orel_MCP1
  22. RO-Roter_Boden_MCP2
  23. RO-Smolensk_Stalemate_MCP2
  24. RO-Soviasky_MCP1
  25. RO-StaticDefense_MCP2
  26. RO-Tcherkassy_MCP2
  27. RO-TractorWorks_MCP2
  28. RO-Trench_Hill_1944_MCP2
  29. RO-TulaOutskirts_II_MCP1
  30. RO-Wateverovko_MCP1
  31. RO-Zavod_MCP2
  32. RO-Zhitomir1941_MCP2
_____________________

Red Orchestra Stock Map List
  1. ro-arad.rom
  2. ro-baksanvalley.rom
  3. ro-barashka.rom
  4. ro-basovka.rom
  5. ro-berezina.rom
  6. ro-blackdayjuly.rom
  7. ro-bondarevo.rom
  8. ro-danzig.rom
  9. ro-fallenheros
  10. ro-hedgehog.rom
  11. ro-kaukasus.rom
  12. ro-konigsplatz.rom
  13. ro-krasnyioktyabr.rom
  14. ro-krivoirog.rom
  15. ro-kryukovo.rom
  16. ro-kurlandkessel.rom
  17. ro-leningrad.rom
  18. ro-lyeskrovy.rom
  19. ro-mannikkala.rom
  20. ro-odessa.rom
  21. ro-ogledow.rom
  22. ro-rakowice.rom
  23. ro-smolenskstalemate.rom
  24. ro-stalingradkessel.rom
  25. ro-tcherkassy.rom
  26. ro-tulaoutskirts.rom
  27. ro-zhitomir1941.rom

Last edited by Mike_Nomad; 07-28-2010 at 09:14 AM.
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  #2  
Old 06-28-2006, 09:23 AM
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spraduke spraduke is offline
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excellent! i will be releasing a final version of fullmj soon! and a playable beta of Tulaoutskirts tonight or tomorrow.
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  #3  
Old 06-28-2006, 10:29 AM
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Mike_Nomad Mike_Nomad is offline
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Quote:
Originally Posted by spraduke
excellent! i will be releasing a final version of fullmj soon! and a playable beta of Tulaoutskirts tonight or tomorrow.

Thanks my friend! I'll be all over it.
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  #4  
Old 06-28-2006, 07:35 PM
Floyd Floyd is offline
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I love the one stop shopping. Your efforts are greatly appreciated, Mike.
Hats off to you.

Floyd
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  #5  
Old 06-28-2006, 10:34 PM
Majai Majai is offline
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Ambush is out of beta. It can be found on the Volkshammer server.
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  #6  
Old 06-29-2006, 07:02 AM
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Quote:
Originally Posted by Majai
Ambush is out of beta. It can be found on the Volkshammer server.
Nice..... how about a link to either the server or the map itself??
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  #7  
Old 06-29-2006, 07:47 AM
Majai Majai is offline
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207.210.238.240:7777
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  #8  
Old 06-29-2006, 10:45 AM
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Mike_Nomad Mike_Nomad is offline
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Quote:
Originally Posted by Majai
207.210.238.240:7777
Please..... a link to the map itself. Please.
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  #9  
Old 06-29-2006, 02:32 PM
Heinz Heinz is offline
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nice work Mike Nomad. thank you on behalf of all of us.

this should definately be a sticky post.
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  #10  
Old 06-29-2006, 02:38 PM
Majai Majai is offline
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When i stop being lazy i will upload it to maporchestra.
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  #11  
Old 06-29-2006, 07:03 PM
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Mike_Nomad Mike_Nomad is offline
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Quote:
Originally Posted by Majai
When i stop being lazy i will upload it to maporchestra.

OK!! Thank you for your help and cooperation.
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  #12  
Old 06-29-2006, 08:35 PM
ERK ERK is offline
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Great looking list... the maps are really starting to poor in now!

By the way, RO-Entweichen can be tagged as "Final" also.
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  #13  
Old 06-29-2006, 08:53 PM
Elton Elton is offline
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RO initiates please note custom maps will automatically download to your PC when you connect to a server supporting them (shouldn't take to long on a low ping server)
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  #14  
Old 06-30-2006, 06:32 AM
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Quote:
Originally Posted by Heinz
nice work Mike Nomad. thank you on behalf of all of us.

this should definately be a sticky post.
I agree it should be stickied/pinned. We shall see.
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  #15  
Old 06-30-2006, 06:36 AM
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Quote:
Originally Posted by Elton
RO initiates please note custom maps will automatically download to your PC when you connect to a server supporting them (shouldn't take to long on a low ping server)
Very true, if you know how to convert the maps from the cache folder to the map folder and..... you are willing to wait and hang around on a server waiting for the rotation to present the map you need.

If you have time to spend great.... if not then the wait for the automatic download is extremely prohibitive.

In any case, all good things come to those who wait.
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  #16  
Old 06-30-2006, 07:58 AM
gunho gunho is offline
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Mike, if you have some time, it would be great for you to link the maps to its post on the forums..
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  #17  
Old 06-30-2006, 08:04 AM
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I think we do need to have someone and maybe Mike is just the person who will keep us all upto date with the current status of maps by simply posting a map list like this.

I.E.
At what beta stage are they and what ones are now final etc.

I for one have completely lost track at which stage some maps are now in.
They are being released thick and fast these days.

Well done Mike for the current update.
I hope this gets pinned
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Last edited by ButchCassidy; 06-30-2006 at 08:24 AM.
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  #18  
Old 07-01-2006, 07:53 AM
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Quote:
Originally Posted by ButchCassidy
I think we do need to have someone and maybe Mike is just the person who will keep us all up to date with the current status of maps by simply posting a map list like this.

I.E.
At what beta stage are they and what ones are now final etc.

I for one have completely lost track at which stage some maps are now in.
They are being released thick and fast these days.

Well done Mike for the current update.
I hope this gets pinned
Butch, I too hope the map list gets pinned ...apparently, the mod for this area is not interested or, hasn't noticed its being there.

Not a big deal...though.. We have the same list at our site. I do however, thank those who have offered encouragement and shown appreciation for the efforts taken thus far.
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  #19  
Old 07-02-2006, 06:32 AM
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Quote:
Originally Posted by gunho
Mike, if you have some time, it would be great for you to link the maps to its post on the forums..
I've given that considerable thought. I find that might become a monumental job, time consumption wise. Anyone can do a search quickly here. This forum has an efficient fast search routine. If you have a convincing reason for linking each map entry and then re-linking with each map's update, please offer it.
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  #20  
Old 07-02-2006, 09:36 AM
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Slyk Slyk is offline
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I would like to mention the following 'convention' to keep project information organized for the community. One thread for each of the following stages:

[Preview] this thread contains background information, discussion and screenshots of 'in-progress' work to tease the community and build interest in the map as well as gain some early input from the community.

[Beta X Release] this thread is INDIVIDUAL to each Beta stage, 1,2,3 etc. This thread should announce DL locations etc, be accompanied by some background on the 'battle' depicted and could/should have more 'finished' teaser images included that are trimmed better than regular screenshots. It is an advertisement, make it look good! This also includes a 'readme' file and subsequent releases include change logs.

[Final Release] this thread comes ONLY after a suggested minimum two beta releases. This thread should include your background, screens/images, and cummulative 'readme' file with all change logs updated. But please make sure it is as solid as possible, no one likes to look forward to v1.1 because of small errors that really aren't.
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