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How to change theme sounds?

Yes, this should be possible.

In the defaultproperties of ROPlayerController.uc you find:

Code:
AxisWinTheme=SoundCue'Music_Ger.G_Victory_Cue'
	AlliesWinTheme=SoundCue'Music_Sov.R_Victory_Cue'

	AxisRoundWinTheme=SoundCue'Music_Ger.G_Trans_2H_Cue'
	AlliesRoundWinTheme=SoundCue'Music_Sov.R_Trans_2H_Cue'
	AxisRoundLostTheme=SoundCue'Music_Ger.G_Trans_2L_Cue'
	AlliesRoundLostTheme=SoundCue'Music_Sov.R_Trans_2L_Cue'

I believe you can override this with ModifyPlayer in a mutator. If that doesn't work you can extend the ROPlayerController class, change your values, and set
Code:
ROGameInfo(World.Game).PlayerControllerClass = class'*YourPackage*.*YourClass*';
in say, InitMutator.
 
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