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  #1  
Old 12-23-2012, 06:03 PM
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BOH-rekrut BOH-rekrut is offline
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Default TE-Kaukasus

Remake of the Red Orchestra ostfront standard map RO-Kaukasus

currently the same spawn setup , objectives and player roles as in the original

play time 20 min (5 min more)

need some test session to find the best balance in RO2

Red Orchestra 2 :TE-Kaukasus - YouTube


files kaukasus-V8
http://www.mediafire.com/download/de...aukasus-V8.zip
Attached Images
File Type: jpg kauka1.jpg (86.2 KB, 61 views)
File Type: jpg kauka2.jpg (80.3 KB, 56 views)
File Type: jpg kauka3.jpg (85.5 KB, 68 views)
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Last edited by BOH-rekrut; 07-15-2014 at 02:35 PM.
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  #2  
Old 12-23-2012, 07:49 PM
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Hi,

Thanks You .
map installs server 8FFS

173.199.78.13:77

Last edited by peumobil; 12-24-2012 at 05:06 AM.
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  #3  
Old 12-23-2012, 09:44 PM
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Wonderfull. We're all over it.
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  #4  
Old 12-23-2012, 10:02 PM
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Can't wait to try it out!
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  #5  
Old 12-24-2012, 07:26 AM
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Axis bots need some work;
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File Type: jpg 2012-12-24_112416.jpg (62.9 KB, 65 views)
File Type: jpg 2012-12-24_112341.jpg (66.8 KB, 57 views)
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  #6  
Old 12-24-2012, 08:24 AM
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Quote:
Originally Posted by Major_Day View Post
Axis bots need some work;

ok
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Old 12-24-2012, 09:02 AM
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Quote:
Originally Posted by BOH-rekrut View Post
ok
Here as well;
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File Type: jpg 2012-12-24_130052.jpg (74.1 KB, 50 views)
File Type: jpg 2012-12-24_130332.jpg (77.5 KB, 42 views)
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  #8  
Old 12-24-2012, 01:28 PM
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Will there be a CD-Kaukasus? Seems like you it could be turned into a pretty decent CD map.
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  #9  
Old 12-24-2012, 03:54 PM
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again! thanks for this!
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  #10  
Old 12-24-2012, 07:52 PM
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I loved this map thanks.
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  #11  
Old 12-25-2012, 05:05 AM
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Yeah CD would be awesome
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  #12  
Old 12-25-2012, 02:43 PM
7-CLOWN-7 7-CLOWN-7 is offline
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Thanks for the addition to the Custom Content. Up and running on the CLOWNS HEROES SERVER.

Keep up the good work.

Last edited by 7-CLOWN-7; 12-25-2012 at 02:46 PM.
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  #13  
Old 12-27-2012, 09:53 AM
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Update to Kaukasus-V2


changelog:

- added spawnprotection volume to each spawn
- fixxed AI- pathfinding for the bot (posted by Mayor_Day)
-decrease the brightness by 0.5
-decrease the indirect lighting brightness by 1.0
-decrease the reinforcements 64-players= axis 120 less allies 120 less
-the germans ve now 2 spauds with sqaudleaders the team can use them as a mobile spawn

downloads =1st post
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  #14  
Old 12-27-2012, 12:40 PM
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Ramm-Jaeger says you need to add rally nodes..............don't ask me what that means.
Oh and Axis bots run right through/past the mortar and head for the tower or the courtyard,not stopping to cap the mortar, and they never go near the back route, and there are no Allies defending the back route anyway.
The map is playing great,and that's a compliment from a dedicated tanker as well.
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Last edited by Major_Day; 12-27-2012 at 12:49 PM.
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  #15  
Old 12-27-2012, 12:43 PM
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Bravo. Downloading now.
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  #16  
Old 12-27-2012, 04:54 PM
7-CLOWN-7 7-CLOWN-7 is offline
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Version 2 now up and running on CLOWNS HEROES SERVER. Keep it up...
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  #17  
Old 12-27-2012, 04:57 PM
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v2 yes!
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  #18  
Old 12-28-2012, 12:21 AM
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and please we need more spawn or different spawn positions.
nobody is going to bravo.
also at the begginig germans have one spawn and ther are choosing by going bravo then C. instead going A. they try it some times then give up. One spawn closer A point at the beggining would be good.

and after the A B and C are alrady captured we just have one spawn. one more to go other way would be great.

and can we have more time and reinforcements or some way to make the battle less longer.

thanks.

Last edited by kathmandu; 12-28-2012 at 12:36 AM.
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  #19  
Old 12-30-2012, 05:51 PM
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Worst map i have seen for RO2.

Developer, look, look, look how the Kaukasus really looks ...
http://novaonline.nvcc.edu/eli/evans...aucasusMts.jpg

Give us some true terrain map instead of that childish, naive terrain creation seen in TE-Kaukasus.
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  #20  
Old 12-30-2012, 05:55 PM
=GG= Mr Moe =GG= Mr Moe is offline
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Quote:
Originally Posted by AlphaSix View Post
Worst map i have seen for RO2.

Developer, look, look, look how the Kaukasus really looks ...
http://novaonline.nvcc.edu/eli/evans...aucasusMts.jpg

Give us some true terrain map instead of that childish, naive terrain creation seen in TE-Kaukasus.
You do realize this is a remake of the Ostfront map?

If you go and make it different, then it wouldn't be a remake.

As for the rest...
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