Mostly,once discovered place which is best to hole up,players never use anywhere else.Notable example is BiotecLab in which team never move away start point that make it extremely boring and noobish map.Most maps suffered this problem,veteran players are boring to hole up same place every time.
This suggestion to force or recommend players to hole up randomly designated area,such as room,floor,tunnel,house,building,rooftop,underground or anywhere.
I thought some method
Object - Place some valuable object,such as safe,hostage which players have to guard.
Reward - Spawn ammo box,vest,money and weapons each wave there.
Requirement - Players needs to kill most specimens from there.
Punishment - If players holed up without designated place that cut bonus money which given survivor when every wave is over.
How do you think it,and are there any other good method?
This suggestion to force or recommend players to hole up randomly designated area,such as room,floor,tunnel,house,building,rooftop,underground or anywhere.
I thought some method
Object - Place some valuable object,such as safe,hostage which players have to guard.
Reward - Spawn ammo box,vest,money and weapons each wave there.
Requirement - Players needs to kill most specimens from there.
Punishment - If players holed up without designated place that cut bonus money which given survivor when every wave is over.
How do you think it,and are there any other good method?