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#21
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I hate so say it, but didn't BLOOD have the exact same weapon? |
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#22
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never played, wouldn't know
if you can show me a video?
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"Shilko, wars are not won by the most competent army—they are won by the least incompetent army." |
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#23
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I dream of there being a mod that ports Postal 2's gas can in for the Firebug. Complete with matches to set fires with.
Make fire walls, pour gas on things, use the can as a bomb. It was such a fun weapon. Postal 2 Weapons: Gas Can - YouTube Or the napalm launcher. That thing that fired a can that spewed out napalm left and right as it flew through the air, then exploded on contact. Postal 2 Weapons: Napalm Launcher - YouTube Last edited by Reise; 07-24-2012 at 01:39 PM. |
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#24
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203.217.24.135 - [}{] Killing Floor Legion server |
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#25
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A Pistol Type Launcher With Banking Would Just Be Fun To Use. Also, Why Can't We Add Throwing Stars? (and yes i know that they are off topic, but they are REALLY fun to use in real life)
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#26
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Also, alt-fire to change range would be really nice.
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"Shilko, wars are not won by the most competent army—they are won by the least incompetent army." |
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#27
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Blood (game) - all weapons demonstration and gameplay - YouTube the "Napalm Launcher" is at 0:53 and every weapon in BLOOD has an alternate fire, which they also show. |
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#28
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#29
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an interesting idea is that firebug has the ability to automatically apply fire damage bonuses when he uses demo 40mm weapons, much like how he has fire grenades.
no new weapons, just coding tweaks.
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"Shilko, wars are not won by the most competent army—they are won by the least incompetent army." |
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#30
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Agree, if the firebug could make the grenades from the M32 and M79, incidenary, then it would expand the role for th firebug a bit more. I think based off what ive read so far, the three things that would help the firebugs would be new weapons, old weapons with special alt-fire ability, and grenades fired from a FB (m32 and M79) can cause fire too
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#31
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A firebug's role is to light and kite, not to spike damage deal. M79 sets everyone on fire in a radius, excellent. The M32 kills things outright, which isn't the firebug's point. I'd also like to see damage reduction with the nades from launchers, and fire DoTs, similar to normal hand grenades vs fire nades.
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Favourite classes: Sharp/support/demo (not a stupid demo don't worry). I don't like medics. Mostly play on HoE thesedays. |
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#32
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I suggested throwing your canister of ammo from the FT in this thread:
http://forums.tripwireinteractive.co...8&postcount=25 somewhat similar. |
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#33
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Actually, poosh made an M79 Incendiary on his ScrN mutator, and it is AWESOME! It feels perfectly balanced too.
Better yet, it is a seperate weapon to the regular M79, so if you want the regular M79 as Firebug, you can still get it. On top of that, if you want the incendiary M79 as non-firebug, you can also do that!
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#34
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KF Servers: Official+Custom maps. Custom Monters/SuperZombies/Doom3. Powered by ScrnBalance mutator. scrn.no-ip.org:7707 - 6p HoE server 46.223.78.106:7713 - 20p Custom Sui/HoE Server Last edited by poosh; 08-01-2012 at 07:25 AM. |
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#35
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Sorry for double post, just read the post about Blood: it was an awesome game back on those years, with epic weapons. I'd like to see throwable TNT and Aerosol Canister in KF...
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KF Servers: Official+Custom maps. Custom Monters/SuperZombies/Doom3. Powered by ScrnBalance mutator. scrn.no-ip.org:7707 - 6p HoE server 46.223.78.106:7713 - 20p Custom Sui/HoE Server |
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