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  #1  
Old 07-15-2012, 07:40 PM
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Default Any plans on bringing back the coop/elimination mode?

One of the features that got me more excited for this game a year ago was the coop / elimination mode. It even was listed as a feature. But then, the launch happened. Back then I understood some stuff had to be cut in order to have the game out in time, and I didn't have much problems in it being put in hold to fix other more serious issues. But now, almost a year later I ask, out of curiosity....where is that mode gone? Is it really gone for good, or are there any plans to bring it back?
I'd certainly would be quite happy to see it back into the game, and so do my friends.

PS: Oh, and the online campaign :P <3
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Old 07-15-2012, 09:15 PM
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funny enough a few of my friends got this simply to play co op. they wont play now until its added. regardless of the fact that SP is essentially MP with bots
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Old 07-15-2012, 09:29 PM
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they were talking about it coming soon, in an update a while back. i'm looking forward to co-op and campaign mode.
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Old 07-16-2012, 05:59 AM
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Coop? Connect to a server join the same team and you´re actually playing coop! Don´t tell me you wanna play that horrible singleplayer campaign in coop!
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Old 07-16-2012, 11:55 AM
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Originally Posted by Unterscharfuhrer View Post
Coop? Connect to a server join the same team and you´re actually playing coop! Don´t tell me you wanna play that horrible singleplayer campaign in coop!
We don't want to play that stupid buggy campaign, we want a Decent Co-op game mode, cause I already can't stand the Online Multiplayer anymore.
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Old 07-16-2012, 12:03 PM
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Originally Posted by cucamonster View Post
We don't want to play that stupid buggy campaign, we want a Decent Co-op game mode, cause I already can't stand the Online Multiplayer anymore.
What is Co-op and what's the difference between that and multiplayer?
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Old 07-16-2012, 12:25 PM
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What is Co-op and what's the difference between that and multiplayer?
Dude, you ever played Killing Floor or Rainbow Six Terrorist hunt mode with your friends ??

RO2 online is a mess sometimes, I don't want to play it with strangers anymore, this is a tactical military war game were the commander can't give orders without some one telling him to shut up every 5 seconds.

We want to play a nice mode with selected people and forget the online competitive multiplayer, at least me and friends want.
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Old 07-16-2012, 12:27 PM
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Dude, you ever played Killing Floor or Rainbow Six Terrorist hunt mode with your friends ??
Dude, no. I played RO. What is Co-op and what's the difference between that and multiplayer?
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  #9  
Old 07-16-2012, 01:36 PM
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Originally Posted by Six_Ten View Post
Dude, no. I played RO. What is Co-op and what's the difference between that and multiplayer?
They listed an elimination mode, which they detailed as some sort of Rainbow Six Terrorist hunt mode, but in RO2. That is, 4 buddies or so fight along to clean a map of enemies, with one life. Me and my friends were really excited about it a year ago, and I'm pretty sure it would add a lot of playtime to the game
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Old 07-16-2012, 01:49 PM
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Originally Posted by Kurtensen View Post
They listed an elimination mode, which they detailed as some sort of Rainbow Six Terrorist hunt mode, but in RO2. That is, 4 buddies or so fight along to clean a map of enemies, with one life. Me and my friends were really excited about it a year ago, and I'm pretty sure it would add a lot of playtime to the game
You can create such a map in the SDK and be able to play it soon.
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Old 07-16-2012, 02:41 PM
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You can create such a map in the SDK and be able to play it soon.
Yeah, i guess thats the best thing you guys can do right now! Or check out a small firefight server with your pals!
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  #12  
Old 07-16-2012, 03:58 PM
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Originally Posted by Unterscharfuhrer View Post
Yeah, i guess thats the best thing you guys can do right now! Or check out a small firefight server with your pals!
It's not quite the same thing. We've tried that before and it's DULL, to say the least
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Old 07-16-2012, 07:44 PM
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It would be nice to do co-op RO2, but I think it would take a while to make the maps linear.
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Old 07-16-2012, 10:18 PM
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Below are some quotes from Jan. 4, 2012 in a "What are we up to" thread.

Quote:
Originally Posted by Lethall View Post
It's alwasy nice to see Tripwire hard at work on the important issues!

Is there any work going into the content that wasn't included at launch sometime soon!
(After the important stuff ..of course)

Missed launch functionality: Co-op
Missed launch functionality: Online Campaign
Missed launch functionality: Additional Clan/Server/Client Functionality

Quote:
Originally Posted by Yoshiro View Post
They are still in the works unless stated otherwise. Additional clan/server/client functionality will be filtering in as patches go on. Of the two modes, Online Campaign will likely be the first one out.
I am still waiting but I believe most of my gaming group has given up on this ever becoming a reality after 10 months of waiting:
We played many hours of RB6 Vegas 2 T-Hunt, and were all looking for something similar but with larger maps, better Ai and better netcode:
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Old 07-17-2012, 03:11 AM
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Quote:
Originally Posted by Lethall View Post
Below are some quotes from Jan. 4, 2012 in a "What are we up to" thread.






I am still waiting but I believe most of my gaming group has given up on this ever becoming a reality after 10 months of waiting:
We played many hours of RB6 Vegas 2 T-Hunt, and were all looking for something similar but with larger maps, better Ai and better netcode:
The thing is, my friends and I are pretty persistent when it comes to these things. Also, we're WW2 buffs, so we don't care we have to wait 1 or 10 months to have it, as long as we have it. Can't wait! :P
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Old 07-17-2012, 10:25 PM
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Originally Posted by Kurtensen View Post
The thing is, my friends and I are pretty persistent when it comes to these things. Also, we're WW2 buffs, so we don't care we have to wait 1 or 10 months to have it, as long as we have it. Can't wait! :P
The wait really wouldn't be so bad if we could at least have some notice as to when the missing content will be added.
The 10 month wait has been since game release .. 6 1/2 months since the statement concerning co-op modes by Yoshiro in his Jan. post.

If I recall correctly, it was hinted somewhere in those early threads that the co-op modes would be included in the huge patch .. but they weren't included and no more word on that since.

We waited patiently for the classic mode to be developed, and for the major issues to be corrected, so it seems that Tripwire should now have time to give us the missing content that was promised at game release, and also mentioned in the posts that I quoted earlier.

I only became aware of Tripwire just before RO2 was released, and it has been my experience from these forums that Tripwire pretty much stays true to it's word so I hope these co-op modes aren't going to be an exception.

It would be nice to have an official startment of intent.
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  #17  
Old 07-18-2012, 07:14 PM
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Yes, just a yes or no, and an estimated ETA or current progress would be greatly appreciated. Tho I have full confidence in TWI, I've all of their games and they never ever disappointed me (well, RO2's launch, maybe, but they've fixed it with great effort, so it's forgiven :P )
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  #18  
Old 07-19-2012, 03:02 AM
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Meh, I say screw the co-op mode. Sure, it would be nice to have a scripted player vs. comp situation but it's just not worth it. Multiplayer is what brings in the sales and the huge manpower investment that a co-op story mode (which I think is what some have been describing in this thread) would require is not worth it. Furthermore, multiplayer is what brings in the replayability. Sure, there could be dynamic AI added and new set pieces and other things to make co-op awesome but it's just too large a task, especially because Tripwire has said in the past that they don't really have an experienced AI programmer. Also considering that it would hardly be replayable. Consider Left 4 Dead's co-op.
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  #19  
Old 07-19-2012, 06:37 AM
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I don't think that the Co-Op will be very good either, I daresay a bit of a waste of development.

ONLY because the AI is bad. If it wasn't, Co-op might be fun.

(But hell, if they made Co-Op AND improved the AI, we're all winners!)
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  #20  
Old 07-19-2012, 12:20 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by cucamonster View Post
Dude, you ever played Killing Floor or Rainbow Six Terrorist hunt mode with your friends ??

RO2 online is a mess sometimes, I don't want to play it with strangers anymore, this is a tactical military war game were the commander can't give orders without some one telling him to shut up every 5 seconds.

We want to play a nice mode with selected people and forget the online competitive multiplayer, at least me and friends want.
I think what you are really asking for is the ability to host a listen server like we had in RO1. This is SORELY missing in RO2.

Cheers,

Fafnir_6
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