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Old 05-31-2012, 09:22 AM
-=THOR=-'s Avatar
-=THOR=- -=THOR=- is offline
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Default ROGame.exe crashes

Hi,

I'm trying to compile a mutator, but ROGame.exe crashes every time. I use this command:
"C:\Program Files (x86)\Steam\SteamApps\common\red orchestra 2\Binaries\Win64\ROGame.exe" make

The file is:
C:\Users\Thor\Documents\My Games\RedOrchestra2\ROGame\Src\DynamicMapRotator\C lasses\DynamicMapRotator.uc

In C:\Users\Thor\Documents\My Games\RedOrchestra2\ROGame\Config\ROEditor.ini, I have this configuration block:
Code:
[ModPackages]
ModPackagesInPath=..\..\ROGame\Src
ModOutputDir=..\..\ROGame\Unpublished\CookedPC\Script
ModPackages=DynamicMapRotator
Any idea what I'm doing wrong?

Last edited by -=THOR=-; 05-31-2012 at 09:24 AM.
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  #2  
Old 05-31-2012, 10:52 AM
-=THOR=-'s Avatar
-=THOR=- -=THOR=- is offline
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Default

I realized that I was getting the same crash when loading the SDK, so I asked my new SDK Reference, Spaehling, and he told me what to do to fix this, and it worked!

1. Update the SDK
2. Under "C:\Users\<Username>\Documents\My Games", rename the folder "Red Orchestra 2" to "_Red Orchestra 2"
3. Restart the SDK
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Old 05-31-2012, 03:38 PM
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Ducky Ducky is offline
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Default

or:
  1. Delete all ROEditor*.ini files from the config folder (in documents\MyGames\RO2 tree)
  2. Start ROGame.exe make
  3. Add the mutator to the new ROEditor.ini file (was created again by the make in step 2)
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