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  #1  
Old 05-13-2012, 03:52 PM
*Gaiver* *Gaiver* is offline
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Default Kf-hollywood

Hi ALL , New map

Map Name: KF-HOLLYWOOD

Playable: yes

Author: Gaiver

Enjoy People

LINK: http://rghost.ru/38069653

Screenshots:










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  #2  
Old 05-14-2012, 01:43 PM
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SgtHermann SgtHermann is offline
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looks very nice .
can u make a variation with some fog in the air?
i like the athmosphere that comes with some fog. see here http://forums.tripwireinteractive.co...ad.php?t=36777
that would be great.

keep up teh great work

SgtHermann

Last edited by SgtHermann; 05-14-2012 at 01:44 PM.
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  #3  
Old 05-14-2012, 03:08 PM
*Gaiver* *Gaiver* is offline
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Quote:
Originally Posted by SgtHermann View Post
looks very nice .
can u make a variation with some fog in the air?
i like the athmosphere that comes with some fog. see here http://forums.tripwireinteractive.co...ad.php?t=36777
that would be great.

keep up teh great work

SgtHermann
Thanks Wait for a new map
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  #4  
Old 05-19-2012, 03:38 PM
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Винни Винни is offline
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Хотя бы уменьшил скрины.
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  #5  
Old 05-23-2012, 02:46 AM
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Swift-Brutal-Death Swift-Brutal-Death is offline
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Played with a bunch of people and it was a lot of fun.
The only thing I would have liked is a tiny bit more light on the road. The pavement came across as almost black and made it tough to see. Then again I keep my video settings in game at normal stock levels so that could play a part, from your screenshot it seems you play with a bit higher levels.

Great buildings, great layout with a handful of places to camp/hold. Look forward to next version with maybe additional trader/s so people move around a bit more ; ) Great palm trees and sky. Overall looking really fun.
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  #6  
Old 06-10-2012, 05:33 PM
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It will probably get pulled or muted because of the music. Kinda fun short clip : )

Kf-Hollywood - YouTube

Last edited by Swift-Brutal-Death; 06-10-2012 at 08:27 PM.
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  #7  
Old 06-11-2012, 02:30 AM
Valken Valken is offline
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Played this map with 24+ players.. fun for all of us but there is room for improvement.

Can you update the hotels so we can go inside and more than 1 floor?

More tactical positions keeps the game play fun. If you can make the cars move when shot, or pushed to block the street, that would be very cool since most of the time, the players are just standing out in the open except for the 3 houses that let you in.

I notice in spectator mode that the "back" side of the houses can be seen through. It is a cosmetic issue mostly.
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  #8  
Old 06-11-2012, 01:13 PM
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valken high as ****... thinks mapping is easy and stuff

edit: btw may i use some of those cars ?
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  #9  
Old 06-11-2012, 01:41 PM
lammah lammah is offline
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There was only 2 spawn points which made the map ridiculously easy.

Also the road signs in arabic ? That looked fun for hollywood

There were plenty of places with very odd lighting as well, like some doors ... these would need to be fixed.
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  #10  
Old 06-11-2012, 04:01 PM
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Swift-Brutal-Death Swift-Brutal-Death is offline
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Quote:
Originally Posted by Valken View Post
If you can make the cars move when shot, or pushed to block the street, that would be very cool since most of the time, the players are just standing out in the open except for the 3 houses that let you in.
This cannot be done because it would interfere with the path nodes that zeds use to navigate a map.

It would be really cool though. One person pushing a car could be very slow, but, more people could move it faster. You could setup blockades with them and zeds could attack them the same as doors, eventually they could be destroyed.

And this is why KF2 should happen. There is so much potential when this game takes the next step.
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  #11  
Old 06-11-2012, 04:18 PM
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Quote:
Originally Posted by Swift-Brutal-Death View Post
This cannot be done because it would interfere with the path nodes that zeds use to navigate a map.

It would be really cool though. One person pushing a car could be very slow, but, more people could move it faster. You could setup blockades with them and zeds could attack them the same as doors, eventually they could be destroyed.

And this is why KF2 should happen. There is so much potential when this game takes the next step.
The zeds do have animations for throwing/shoving karma actors although I'm not sure if they still perform this action since the original mod.
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  #12  
Old 06-11-2012, 04:20 PM
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just be careful when using karma, it tends to bug out in net.
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  #13  
Old 08-13-2012, 09:57 PM
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WOW!, It looks great. thank you very much
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