I understand adrenaline. It works similar to this, but we are flesh. Hopefully people can see what I am getting at.
Your thoughts on situations like this?
Your thoughts on situations like this?
Getting shot in the arm is a completely survivable wound. It wouldn't immediately disable someone depending on where hit, but it is perfectly reasonable to still be able to retaliate after.
Plus, adrenaline is a helluva drug.
i guess you want the weapon dropped like in ostfront? well, i guess i can't blame you if you do. would have been nice if they kept that feature. but how do we know you didn't just graze him?I understand adrenaline. It works similar to this, but we are flesh. Hopefully people can see what I am getting at.
Your thoughts on situations like this?
certainly seems like a better idea. should be easy, with our laser-like accuracy.next time hit em in the head..
I understand adrenaline. It works similar to this, but we are flesh. Hopefully people can see what I am getting at.
Your thoughts on situations like this?
I understand adrenaline. It works similar to this, but we are flesh. Hopefully people can see what I am getting at.
Your thoughts on situations like this?
Getting shot in the arm is a completely survivable wound. It wouldn't immediately disable someone depending on where hit, but it is perfectly reasonable to still be able to retaliate after.
Plus, adrenaline is a helluva drug.
It really depends on how the bullet hits in real life. Does it go straight through the flesh/muscle? Does it spin, shatter bone etc... it's really not that unbelievable that a shot to the arm doesn't stop a guy in his tracks in the middle of a firefight.
Do what they train you to do in real life. Shoot center mass (or head since it's a game).
I once was shot in the neck by a sniper.
I was in my death animation (wobbling from side to side) and the screen was turning grey.
I saw the snipers head, instantly raised my sights and held my breath. My sights didn't move at all (which is what happens when you hold breath; the higher the rank the longer you can have motionless sights). I pointed and clicked on the sniper and blew his forehead out the back of his skull.
1 second later I lay on the ground grasping the hole through my windpipe.
I for one know for a fact that the wounding/deaths in the game are flawed.