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  #1  
Old 04-01-2012, 10:38 AM
Cat_in_da_Hat Cat_in_da_Hat is offline
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Default Tank explodes just outside of spawn

German tank blows up as soon as it seems to leave protected area.

Tell me its not a mutator thing that i have not update !

If no one has any idea about this, well i am worries but will further test other maps on my server.

For now i have vehicles off !

I am using the Tank Tweak mutator and would have tested the server without that mutator but tonight it have been busy (it is not that busy normally so i am not going to .... anyway I move on).

Anything . . . . i need to sleep, , , ,z z z

Edit - also using the bot blaster. That bugger was probably killing the tank. The server number was well above the 'allow bots' threshold i have set. Can someone confirm this. Though i can do it in the morning after, sleep, sleep, sleep . , , , z z z z

Last edited by Cat_in_da_Hat; 04-01-2012 at 10:41 AM.
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  #2  
Old 04-01-2012, 11:00 AM
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Ducky Ducky is offline
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Quote:
Originally Posted by Cat_in_da_Hat View Post
German tank blows up as soon as it seems to leave protected area.

Tell me its not a mutator thing that i have not update !

If no one has any idea about this, well i am worries but will further test other maps on my server.

For now i have vehicles off !

I am using the Tank Tweak mutator and would have tested the server without that mutator but tonight it have been busy (it is not that busy normally so i am not going to .... anyway I move on).

Anything . . . . i need to sleep, , , ,z z z

Edit - also using the bot blaster. That bugger was probably killing the tank. The server number was well above the 'allow bots' threshold i have set. Can someone confirm this. Though i can do it in the morning after, sleep, sleep, sleep . , , , z z z z
The bot detonator mutator does only kick the infantry bots. It doesn't touch the "vehicle" bots. Even so should the tank not explode if all bots would die in that tank, because the human commander would keep that tank alive.

Edit:
Did test it and indeed the tank blows up. I will look a bit deeper into the reason.

Last edited by Ducky; 04-01-2012 at 11:17 AM.
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  #3  
Old 04-01-2012, 11:51 AM
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Major_Day Major_Day is offline
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Quote:
Originally Posted by Cat_in_da_Hat View Post
German tank blows up as soon as it seems to leave protected area.

Tell me its not a mutator thing that i have not update !

If no one has any idea about this, well i am worries but will further test other maps on my server.

For now i have vehicles off !

I am using the Tank Tweak mutator and would have tested the server without that mutator but tonight it have been busy (it is not that busy normally so i am not going to .... anyway I move on).

Anything . . . . i need to sleep, , , ,z z z

Edit - also using the bot blaster. That bugger was probably killing the tank. The server number was well above the 'allow bots' threshold i have set. Can someone confirm this. Though i can do it in the morning after, sleep, sleep, sleep . , , , z z z z
Arad2 by any chance?
64 Players/bots on the server by any chance?
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Last edited by Major_Day; 04-01-2012 at 11:54 AM.
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  #4  
Old 04-01-2012, 12:21 PM
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Ducky Ducky is offline
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Quote:
Originally Posted by Major_Day View Post
Arad2 by any chance?
64 Players/bots on the server by any chance?
It's not related to any map or # of server slots. I already found the cause of the bug and a work-around. Will do some further testing before submitting the update to TWI.

Edit:
It wasn't actually that the bots were kicked from the tank, but the driver got kicked from the tank due to the fact that it's somehow based on the AI class. ???

Last edited by Ducky; 04-01-2012 at 02:08 PM.
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  #5  
Old 04-01-2012, 02:07 PM
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Ducky Ducky is offline
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New version has been send to TWI for white-listing. This will mean that the current "blow-up the tank" version will be removed from the white-list. I will let you know over PM as soon as the new release is white-listed.
The new release is already available for download at: http://dl.dropbox.com/u/54368035/Bot...onator-new.zip
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  #6  
Old 04-03-2012, 04:22 PM
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Ducky Ducky is offline
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A new white-listed BotDetonator release is available. No new features have been added to this new release. It's only the bug fix that did blow up tanks (human driver was seen as a AI ). This has been solved now.

The new release can be downloaded at: http://dl.dropbox.com/u/54368035/Bot...tDetonator.zip

More about this mutator can be found here: http://forums.tripwireinteractive.co...ad.php?t=76273

Please note that the old "blow up the tank" version has been removed from the white-list!
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