Hmm i remember in all the pre release stuff there was talk about Honor level and how servers could limit by Honor level etc youd lose honor by teamkilling and being a gimp and youd gain it by capping and helping your team to win..
And you would only be allowed to play on TK servers till youd earnt your honor back and such
In that case i assumed Honor ranks would mean something and be a small measure of a persons skill and willingness to play as part of a team..
However what we got was a rather vague system which is almost, if not completely impossible, to ever end up negative at the end of a round, and is in fact nothing more than a measure of time spent in game ..
Its a shame really as i liked the sound of the original idea for it