Oki, so i have tree model and also collision model which blocks
player not to run trough it. But if i have understood right, nades
and bullets use original mesh what comes to their collision.
So how do i make tree which got trunk wich block bullets and
nades, but leafs doesnt block those.
player not to run trough it. But if i have understood right, nades
and bullets use original mesh what comes to their collision.
So how do i make tree which got trunk wich block bullets and
nades, but leafs doesnt block those.