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#1
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or at least my alter ego on the classic servers has. Anyone else feel like they turned into their Grandpa because of the new fatigue settings? Don't get me wrong I really like the classic mode. I think the pace is better now. It's just as I climb the hill of Mamayev I can hear my guy wheezing.
Last edited by Polisheagle1939; 03-19-2012 at 11:39 PM. |
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#2
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ease up on the cigs
__________________
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#3
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Actually you have become a conscript who used to be an average civilian of the 1940's that rarely, if ever, practiced physical exercises before going to war and now eats a single meal per day and barely sleeps
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#4
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Unlike the US, Germans and Russians didn't have access to Nike shoes between 1941-1945. That's why they are not that fast anymore. Doubts?
Don't listen to the crap SolitarioSoldat and Nezzer were saying
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#5
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Quote:
Intriguingly, data collected in Vietnam suggests to a surprising degree that smaller, lighter, shorter soldiers are actually more likely to avoid wounds or death than larger, more physically imposing soldiers. The US Army hypothesized that this was due to differences in agility, and, interestingly, the possibility that smaller men, without the mental reassurance of physical size, were more cautious in combat. Chances are, the Eastern Front conscript could move fast when they needed to. They wouldn't compete with Usain Bolt, but they would do allright with a good meal in their belly.
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Classic forever. |
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#6
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Very good point.
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#7
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flip you guys are never happy are you
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#8
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Not to mention that the average conscript was a heavy smoker...
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#9
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Quote:
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Ingame: Vargson |
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#10
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The consensus is stamina is too low. This was intentional in order to get a consensus
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#11
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I'm sure they'll change it when they release big maps w/ vehicles.
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#12
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I haven't played RO CLASSIC because my computer doesn't work. But I'd rather have to low stamina than to high. Its totally worth it regading the fact that it will make run&gunners cry out laud.
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#13
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"I haven't played it, but I to-to-totally have an opinion!"
Well, make no silly excuses. Play it, otherwise your opinion only serves to muddle the picture of what is really wanted and how those wishes actually play out. As already pointed out, the general consensus appears to be that a tiny bit more stamina would do the trick (as in "for 10-20 m more of running", "5-10% more", and other such). I think the pace of stamina regain is decent and adequate as it is now. The amount, well, it could be this tiny bit more. For other things, why not head over to the separate beta forums?
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SteamID: AThousandD ![]() |
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#14
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Except of course that their daily lives mostly gave them the physical exercise that their modern day ecquivalents needs. They simply moved about more during the day than we do.
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#15
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Do we define stamina as overall entity, persistent relatively stable movement speed to say run few miles in basic gear with a steady pace (aka regular jogging movement) or "run your *** off like a rabbit as fast as possible so your muscles are running with lactic acids and if you want to play superman and overdo it you'll risk long term or permanent damage with the help of adrenaline."
If it's the former not really. If it's the latter perhaps, but then it would beg for some other questions or things we could take into account and twist it.
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I know what you're thinkin'. "Did he eject six heat sinks or only five?" Well, to tell you the truth, in all this excitement I kinda lost track myself. |
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#16
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Quote:
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#1 Bonzai charger |
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#17
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Quote:
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#18
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Good points. Also, I'm not really sure most of people complaining about speed and stamina would do better IRL, when was the last time you guys actually ran? |
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#19
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Quote:
I think the duration could be stretched back up a bit more as well, as I sometimes suspect that map design plays a part here. I'm finding my soldier is often winded before he gets from one spot of cover to the nearest one. When a map is designed under one stamina setting, it seems only natural that the spacing of conspicuous cover is a consideration. I seriously doubt any map designer is thinking, "ok guys, let's make all the conspicuous cover spots 125% the distance the players can sprint apart. That'll be good for gameplay" Take some of that stamina away without shrinking this spacing, especially with Classic's current absolute drop-off, it gets a little, let's say, maddening and sometimes humorous. |
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#20
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That's the point, kinda. I'm in what I consider terrible shape and I'm certain I can outperform the RO1 or should I say the "Classic mode" soldier.
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