I have an error when trying to play with the mod "doom 3 (does not occur only with)" everything is going well, until I kill a monster and the game crashes, my file "killingfloor.ini" has 2 serverpackages, which are ServerPackages=ServerPerksV4 and ServerPackages=Doom3KFBeta4 and the error is this:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2502 MHz with 1023MB RAM
Video: NVIDIA GeForce GT 220 (7533)
General protection fault!
History: UObject:rocessEvent <- (AK47Fire KF-WestLondon.AK47AssaultRifle.AK47Fire0, Function KFmod.KFFire.ModeDoFire) <- UWeaponFire::ModeTick <- AActor::Tick <- ABaseKFWeapon::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Delete the kf file isnt the solution, i tried it.
I use Sandbox.
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2502 MHz with 1023MB RAM
Video: NVIDIA GeForce GT 220 (7533)
General protection fault!
History: UObject:rocessEvent <- (AK47Fire KF-WestLondon.AK47AssaultRifle.AK47Fire0, Function KFmod.KFFire.ModeDoFire) <- UWeaponFire::ModeTick <- AActor::Tick <- ABaseKFWeapon::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Delete the kf file isnt the solution, i tried it.
I use Sandbox.