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  #1  
Old 03-04-2012, 09:17 PM
-=}WoLvErInE{=-'s Avatar
-=}WoLvErInE{=- -=}WoLvErInE{=- is offline
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Default [Map] TE-Arad 2 (Beta3)


Name: Arad 2


Version: Beta 2



Comment: This was made from the ground up. It's NOT a port! More info coming soon.



Description: The Battle of Debrecen, called by the Red Army the Debrecen Offensive Operation, (629 October 1944) was conducted by the 2nd Ukrainian Front on the Eastern Front of World War II. It was opposed by Army Group South Ukraine's General Maximilian Fretter-Pico's Sixth Army (II formation) and allied Hungarian VII Army Corps units which were forced to retreat some 160 kilometers, while opposing Marshal Rodion Malinovsky's 2nd Ukrainian Front which had Debrecen, Hungary as its strategic objective. Both have 2 Objectives to take and 2 of their own to hold.


Changlog:

Beta 2: March 28, 2012

Adjusted Fog inside the houses and outdoors.(Less)
Changed "Reddish" rock texture for the hills and terrain.
Added 2 more Anti_tanks per side.
Added 2 Snipers per side. 1@ 16 players per side and 2 @ 32 per side.
Added 1 more SL per side.
Added Rockets to Commander's loadout.
Decreased Artillery and Mortar times.
Lowered terrain grass height a bit, to help when prone.
Added many Destroyable objects.
Added and adjusted many cover nodes.
Changed map time limit to 30 min.
Changed skybox.
Tanks now spawn correctly.
Add lighting indoors (Lanterns)
Increased Obj. capture time to 30sec.
Removed some Postprocess volumes.
Adjusted sky lights.
Adjusted some sounds.
Changed water sound.
Added craters (can be used for cover)
Added more bushes and rocks for cover (outer plains)
Added more ammo supply areas.
Added destroyed objects.



---------------------------------
Beta 1:
Release Sunday, March 04, 2012

---------------------------------


Special Thank You to LordGleedo for hosting my map on his server for me to test it.




Screenshot/Video: Wednesday, March 28, 2012
















Credit: TWI for great game and Epic Games for such an Awesome Engine.

Original Arad Author
LordGleedo
[TW]Swag
Xendance
Goten
marcinz
Nightingale
Nezzer
Major Day
Drecks
Le0
Sensemann
Cultivator
Raneman
Texturelib
udkc
cgtextures

More coming soon. Please if i forget someone, post in this thread and ill add you. Thanks for all the help guys.
Keep the feedback coming



Game Type: Territory
Time Limits: 30 min
Type: Combined Arms











Objectives:
  1. West Plains (Allies)
  2. North Village (Allies)
  3. East Plains (Axis)
  4. South Village (Axis)
Homepage: www.wolvy.net


Download: Beta 3 coming soon. Combined arms.


Download:
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Last edited by -=}WoLvErInE{=-; 05-26-2012 at 12:37 AM. Reason: version update. please change title . thank you
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  #2  
Old 03-04-2012, 09:18 PM
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-=}WoLvErInE{=- -=}WoLvErInE{=- is offline
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Default Arad 2 Tanks Countdown Version update April 1,2013


2nd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 1

3rd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 2 / Final


Name: Arad 2 (Tanks Only Version)


TE Version: Steam WS V2 TWI - Released April 1, 2013

CD Version: Steam WS V2 TWI - Released April 1, 2013


Description: This will be the last version, if all is good!


Arad 2 Tank Map ( New Version ) For Red Orchestra 2: Heroes Of Stalingrad - YouTube


New Screenshots: Mar 10th,2013
Spoiler!



Changelog: Tank Version



Steam WS v2 TWI CD & TE Version- Released April 1, 2013
-Removed the word "Tanks" from the map name. Now it's just Arad2!
-Increased lightmap slightly to fix some shadow issues.
-Fixed floating grass in some areas.
-Fixed floating weed plant on some slopes.
-Fixed some destructibles not working properly online.
-Few other minor fixes.
---------------------------------------
Steam WS v1 TWI CD Version- Released Mar 16, 2013
---------------------------------------

Steam WS v1 TWI- Released Mar 10, 2013
---------------------------------------

Steam WS v1 - Released Dec 26, 2012
-Changed Bridge Mesh
-Changed River Water Texture
-Added Destructible Stonewall
---------------------------------------

Steam WS Beta 2 - Released Nov 27, 2012
-Changed Bridge Mesh
-Changed River Water Texture
-Cook with latest SDK build
-----------------------------------------

Beta 4 - Released August 6, 2012
-Cooked with current sdk build.
-Fixed destructible fences
-Removed outer fences.
-----------------------------------------

Beta 3 - Released May 26, 2012
-Cooked with current sdk
-Increased Ammo supply radius
-----------------------------------------

Beta 2 - Not Released May 15, 2012
-Cooked and tested with beta sdk
-----------------------------------------

Beta 1 - Release April 15, 2012
-Removed interior from houses
-Fixed destructible
-Added more destructible overall
-Raised foliage height (grass)
-----------------------------------------


Game Type: Territory & Countdown
Time Limits: 30 min
Type: Tanks Only




Objectives:

-West Plains
-North Village
-East Plains
-South Village






Download:

Coming Soon!

Last edited by -=}WoLvErInE{=-; 04-04-2013 at 02:58 PM.
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  #3  
Old 03-04-2012, 09:45 PM
Sensemann Sensemann is offline
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Holy crap! Awesome! As soon as I have time this week I will check this out. Thanks a bunch for your work. Arad was always my TOP 3 map of all times and I am eager to try it. The pics I have seen so far also just look stunning, no less.

A question regarding the map: Will the grass be off on low details? I am asking because I will play on everything maxed out, but am wondering if this is a huge disadvantage when playing.

Also: Why am I showing up on your credits? I didn't do anything

To TWI: Now we need halftracks asap. Please please please
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  #4  
Old 03-04-2012, 09:54 PM
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-=}WoLvErInE{=- -=}WoLvErInE{=- is offline
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I'm actually adjusting it a bit, so it won't be any disadvantages either way.
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Old 03-04-2012, 09:59 PM
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Gut_You_Up Gut_You_Up is offline
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looks awesome!!!!!!
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  #6  
Old 03-04-2012, 10:59 PM
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B4$$TarD B4$$TarD is offline
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o_O

...

AWESOME!
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  #7  
Old 03-04-2012, 11:15 PM
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this loooks reallly goood, cant wait to try it
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  #8  
Old 03-05-2012, 01:21 AM
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Hicks Hicks is offline
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Nice map, IMO the best custom map yet.

If I were you though, I would either delete the river sound effect or upgrade it with something better quality. It sounds way too off in comparison with the rest.

But yeah, just my opinion.

Last edited by Hicks; 03-05-2012 at 02:15 AM.
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  #9  
Old 03-05-2012, 01:50 AM
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Great Wolverine!
Will give this one a go
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  #10  
Old 03-05-2012, 02:34 AM
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The Beast (nl) The Beast (nl) is offline
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yes yes yes

Thank you !!!!!!!!!!!!!!!
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  #11  
Old 03-05-2012, 02:52 AM
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LordGleedo LordGleedo is offline
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This map is so nicely done it even makes me want to be a tanker and up until now I have avoided tanks like the plague.

Great looking map, great fps performance which is amazing considering the scale of the map.

Nice chatting with you on the server too Wolverine - glad I could help

I will put your map on our main server. Will be interesting to see how it plays "if" I can get the server full.
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  #12  
Old 03-05-2012, 04:35 AM
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_Dariuszek_ _Dariuszek_ is offline
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I test it last evening for a while and I like it a lot!
Beside -=}WoLvErInE{=- is a very cool guy
Thank you!
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  #13  
Old 03-05-2012, 06:11 AM
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Wow!!!! That looks incredible! Pity about the Halftracks or the lack of ability to hitch a ride on the tanks but hey, that's not your fault. Nice load out selection too.
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  #14  
Old 03-05-2012, 06:29 AM
=GG= Mr Moe =GG= Mr Moe is online now
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I'll be honest, when I saw Arad I actually cringed a bit because it was one of those maps that was way overplayed in ROOST, and even remade in Mare Nostrum.

However, from the video it actually looks rather nice and perhaps it plays a bit differently with ROHOS' gameplay. I shall have to give it a whirl.

Just please don't follow it up with a release of Aradrealforest
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Old 03-05-2012, 06:35 AM
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Very nice map indeed.
I installed on our second server this morning.
For some reasons Select Spawn Location list is empty, also info about attacking a cap zone is not complete. Its only "axis is attacking" and thats it.
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Old 03-05-2012, 06:56 AM
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Quote:
Originally Posted by [40-1]MORD View Post
Very nice map indeed.
I installed on our second server this morning.
For some reasons Select Spawn Location list is empty, also info about attacking a cap zone is not complete. Its only "axis is attacking" and thats it.
Welcome to the RO2 Custom map mistery club. The "axis is attacking" thing might be solved with an INT file. As far as I know Butovo and Ogledow where released without it and worked fine. Later custom maps seems to require an INT file. Same with the spawnlist. On some servers it will work on others it won't. They are searching for a solution.
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  #17  
Old 03-05-2012, 07:27 AM
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I'm just disappointed that we don't have any bots in tanks, it helps to pass the time when you're trying to seed your server.
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Old 03-05-2012, 08:21 AM
Mike_Nomad Mike_Nomad is offline
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Quote:
Originally Posted by =GG= Mr Moe View Post
I'll be honest, when I saw Arad I actually cringed a bit because it was one of those maps that was way overplayed in ROOST, and even remade in Mare Nostrum.

However, from the video it actually looks rather nice and perhaps it plays a bit differently with ROHOS' gameplay. I shall have to give it a whirl.

Just please don't follow it up with a release of Aradrealforest
This map is very nice..... the haze is a bit much and the lack of destructables and trees, wooden fences and poles that stop the tanks cold is rather disappointing.

Other than that, the map is well done and large enough for epic tank battles.
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  #19  
Old 03-05-2012, 08:40 AM
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wow.just played the map and i must say its awsome the problem is it is too big,we need halftracks for this map.
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  #20  
Old 03-05-2012, 09:21 AM
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Haven't had a chance to test this yet, but it looks fantastic Just wanted to say a quick thank you for this Wolvy - looks like really nice work indeed my friend!
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