I understand that the creation of one single tank and all its mechanics takes about a month for tripwire to create, but would different classes of tanks be interesting?
All that is offered in HoS are medium tanks (and I'm sure tw is working on something atm). The option of choosing from light, medium and heavy tanks would be interesting.
Light tanks wold be able to move about the battlefield quickly and can fire quickly and be very effective against infantry (just as the medium tanks in HoS were intended to be used against). The ammo loadout could be the same between all tanks; AP, HE, and smoke.
Medium tanks could remain as they are (let's not talk about these as much).
Heavy tanks would move extremely slowly (10-15 km/h max) and would be extremely effective against armor.
The mechanics of every tank will operate accurately to how they acted in reality (the turrets of the light tanks rotate faster than medium tanks, etc.).
With the addition of new tanks, servers will still be given the opportunity to limit teams to a certain number of tanks per team, and would be able to limit use to specific tanks (light tanks only, light and medium, etc.).
All that is offered in HoS are medium tanks (and I'm sure tw is working on something atm). The option of choosing from light, medium and heavy tanks would be interesting.
Light tanks wold be able to move about the battlefield quickly and can fire quickly and be very effective against infantry (just as the medium tanks in HoS were intended to be used against). The ammo loadout could be the same between all tanks; AP, HE, and smoke.
Medium tanks could remain as they are (let's not talk about these as much).
Heavy tanks would move extremely slowly (10-15 km/h max) and would be extremely effective against armor.
The mechanics of every tank will operate accurately to how they acted in reality (the turrets of the light tanks rotate faster than medium tanks, etc.).
With the addition of new tanks, servers will still be given the opportunity to limit teams to a certain number of tanks per team, and would be able to limit use to specific tanks (light tanks only, light and medium, etc.).