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#1
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Download: http://forums.tripwireinteractive.co...0&postcount=23
I've started a project for a mutator to allow admins to reserve slots for players. The project will be open source and anybody is welcome to view and modify the code. The repo link will be added as soon as I have created the repo. Edit: Here is the repo link https://82.169.110.143:8443/svn/ReservedSlots/trunk. If you want read/write access, then please PM me and I will add an account. I've setup a guest account for those that want to peek. Username: guest No password required!
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Last edited by Ducky; 08-24-2012 at 07:40 PM. Reason: Updated SVN link |
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#2
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Just a note to say that your work is appreciated from us at MG
![]() A reserved slot mutator would be great. Why one is not included in the stock web rcon god only knows. Thanks again.
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#3
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Thank you so much for this Ducky.
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#4
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The mutator is open source so feel free to step in any time
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#5
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I got a working version ready. The SVN sources have been updated and binary added.
Feel free to test it! The binary can be loaded here: http://forums.tripwireinteractive.co...0&postcount=23 The ReservedSlots.u file goes into the cookedpcserver folder on your server and both .ini files into the config folder on your server. The ini file looks like: Code:
[ReservedSlots.ReservedSlots] bEnableLogging=false bLogPlayerNameVsUniqueIdOnConnect=true FriendlyKickReason="Server full. No free public slots." NumberOfReservedSlots=10 bAllowReconnect=true ReconnectGraceTime=600.0 bWelcomePrivilegedPlayers=true PrivilegedPlayerWelcomeMessage="Please welcome one of our privileged players '<PlayerName>' on our server." PrivilegedMessageBroadcastDelay=10.0 ClanTag= MemberNames= UniqueMemberIds=
This is not yet a white-listed mutator. Server will be unranked.
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Last edited by Ducky; 08-24-2012 at 07:39 PM. Reason: Added newest configuration properties |
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#6
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Good work Ducky, but isn't it about time that whoever is organising these forums gave us a proper section where Beta or Final Mod/Map/Mutator releases could be found.
The same as the old forums where we have a Final Mod/Map/Mutator release section and a beta release section. If you hadn't posted in the general discussion section it would have remained buried in Coding where nobody would see it.
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#7
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Quote:
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#8
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I have released a newer test version. I updated the post that contains all the settings for this mutator.
What has been added is a feature to push out welcome messages to all clients as soon as a privileged player joins.
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#9
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Thank you Ducky, very much appreciated.
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#10
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Quote:
Great work Ducky
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#11
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Was tested on our server yesterday and all was working fine.
This should be white listed a.s.a.p. Thank you Ducky! |
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#12
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Quote:
Though I did found a bug in the welcome messages. I did solve it already and as of now (Feb 20, 2012 - 14:40 GMT) a new release is available. The download link can be found in the 5th post of this thread. Edit: If you already did install the previous version (revision 11), then you only need to update the ReservedSlots.u file. The ini files can be left alone. Those that have a version from revision 9 up to (and including) 10 should update all files. Your current revision can be found in the log files of your server.
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Last edited by Ducky; 02-20-2012 at 09:45 AM. |
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#13
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Same here. pm'd yoshiro, and still noting. Stuff is all over the place now.... Oh well!!
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![]() WIP Maps: Bridge - Farm - Kriegszeit - Wake Island + IC:V Maps |
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#14
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I hope this mutator gets white listed very soon.
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#15
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If you didn't see any problems on your server with this mutator enabled, then I will submit the package for white-listing.
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#16
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No problems at all, works great even with 2 other mutators running.
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#17
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Quote:
![]() Ok, I will start on a final package and submit it to TWI Edit: Done!!!
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Last edited by Ducky; 02-21-2012 at 12:11 PM. |
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#18
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Great Stuff!! TYVM.
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#19
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#20
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Did this get white listed?
Awesome work.
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