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#41
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There are now bots on the server
Last edited by No0dle; 02-13-2012 at 02:26 PM. |
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Quote:
The real difference is that the pings on high player count servers were lower than they currently are in RO2.
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[I support "RO Forums Classic" mode!!!] |
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#43
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I have installed the mutator on my public test server and added 10 bots. The mutator seems to be running fine but my opinion is that it's too easy now to kill a bot. It looks as if all my shots are deadly.
My public test server IP can be found in my sig for those that want to try it with bots. The mutator is on the redirect and will download within 30 seconds (depending on your speed). I did switch off all other mutators, to prevent interference and get clean testing results.
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#44
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Thanks for the post Ramm. Regarding the snipes at the community.. its a 2 way thing. You haven't exactly been posting respectfully after launch yourself and wouldn't try to see things from the community's perspective. You would go to an extreme or misrepresent what people were actually arguing about
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#45
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Thanks for the updates and extra information regarding the actual player movement speeds and such.
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#46
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Not sure if it's related to the mutator, but I just had this bug (never had it before) on the FK test server with the mutator enabled. (My Mosin Nagant disappeared)
http://i.imgur.com/EhprB.jpg Last edited by RO_fan; 02-13-2012 at 03:03 PM. |
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#47
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About movement, you're saying momentum is the same? Changing direction is as fast in Ostfront? Moving in iron sights is the same? You can sprint up stairs at 100mph?
Its the way movement affects other things too. You can now pull up iron sights mid sprint, which means you don't need to go less than sprint speed. You can bring iron sights up so fast you don't really need to be in a hip firing position (running not sprinting) Last edited by melipone; 02-13-2012 at 03:01 PM. |
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Momentum is pretty much the same with a few small tweaks. I don't know the rest off the top of my head.
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![]() Pretty, what do we blow up first? - Myn Donos |
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#49
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Quote:
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#50
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Hello,
UT2K4 on there was a ping compensation mutator. Is what would be one solution to the problem of adapting RO2? http://www.mpcforum.com/showthread.p...on-UT2k4-Based With PunkBuster it should be possible to limit a ping. This was possible when I was doing COD5 servers. Unfortunately all the server mode did not nearby. See also if the servers have a Tick Rate set differently than the original value. That of maTeam (20slots) I put a 40 which reduced the ping for all and no problems in the game |
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#51
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#52
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The explanation given as to why this hasn't been implemented is nice. But the real world is that there aren't that many servers where everyone could pick a server in their country in their part of the coast. Many players don't have a choice as to picking a nice ping server... That's why it's always mostly just 1 full, everyone knows which it is. It's the only one that's full. Hopefully this mutator Gets on a couple of servers.
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#53
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About the actual topic rather than the secondary stuff, I always felt Ostfront had good netcode, and its the same in RO2 I believe. Just that pings aren't steady or are too high because they have too many player slots (should be 32/50 for classic mode).
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#54
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Quote:
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#55
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New footage, automatic weapons showcase:
Mekhazzio's RO2 Antilag Mod Footage #2 (1080p) - YouTube --- |
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#56
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My god, is this true. This was the biggest problem i have fight to.
I think 60% of my hittings weren`t detected maybe more. I sometimes have to shoot a whole magazin of pphs to kill an enemy close by. Thank you, thank you etc.... TWI please take attention of this great tweak if it works.
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Intel I7-920 - 2,67ghz, 6 gb ram, nvidia gtx 560 TI twin fan 2gb, win7 64bit - Creative X-FI Xtreme soundcard. |
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#57
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Quote:
Quote:
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"I wish you'd stop being so good to me, Captain." |
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#58
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I guess you mean RO2?
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aka Wakke |
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#59
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all you have to do is the check reload to erase the hit animations. then your fps go back to normal.
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Quote:
So that is where the feeling of an inflammatory post comes from.
__________________
![]() Pretty, what do we blow up first? - Myn Donos |
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