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Old 02-10-2012, 11:57 AM
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Default What we are up to - Feb 10th Edition

Now that we've given you a first look at our plans for "RO Classic" we would like to fill the community in on what we have in the works for the coming months for RO2. First we would like to talk about how we'll be handling the PR and the development of the updates that we are working on. Traditionally we've worked like a typical game studio slaving away for months on a cool update which we would reveal to the press and the community close to the release date when it is almost finished. This is a great way to get press attention and spread news about the update to the broader gaming world. Unfortunately, it also has the side effect of the community not knowing what we are working on, and being unable to have their feedback incorporated into the update BEFORE the release. So with that in mind we've decided to do an experiment involving our community of Red Orchestra fans that will be a much more collaborative process of development and PR.

What this means is that first we are switching up to a very open PR style, pushing lots of information out for you and seeking feedback from you all, much as we did back in the Red Orchestra mod days. This is to make sure players are more aware of upcoming changes and means you get to see stuff while it is still work in progress (WIP). We'll also be running a Beta open to anyone that owns RO2 that we'll be using to push out these new features and improvements early on in the development process. We'll tell you what we have in mind, show it to you as it comes together and let you try it out early in development, so that we can get good feedback, when we still have time to react to it. Of course, showing you things that early means that they are definitely subject to change too - from your feedback and from our own. It also means you will get to see things in the beta that are very early in development and potentially incomplete. So don't be surprised if you jump into a map in the beta that isn't pretty, or try a new feature that isn't balanced or complete. You'll get to see that map or feature come together, and participate in the process.

So, here is the "big picture". We've got a big update coming for the game, with a lot of content. We'll fill you in on the details over the coming days. That will lead us pretty much straight up to all the pieces of that update being pushed into the open Beta, so that everyone can get a look and try them out, while they are still in development. Bug fixes, optimizations, and refinements will be brought over from the Beta to the live game as soon as they are ready. Major new features will be pulled together into that one big update for you. The key elements of the update include (and we'll push out lots of details on all these over the next few days):
  • Multiplayer Campaign Mode
  • We'll have a complete new map for you
  • "RO Classic", that we've already talked about
  • Major refinements to existing gameplay systems to improve the gameplay balance and fun as well as to incorporate player feedback (systems such as Lockdown, Player Damage, and more are being refined)
  • And, of course, we'll continue fixing bugs that we (or you) find and making optimizations to the game

So, stay tuned over the next few days as we look to give you more detail on all of this! And watch for announcements as features roll out into the Beta for you to try out and feedback on.
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Old 02-10-2012, 12:01 PM
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Alright, so psyched for classic!
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Old 02-10-2012, 12:05 PM
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Nice, bring it on!
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Old 02-10-2012, 12:09 PM
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Great news! Can't wait!
Any update on new weapons / vehicles?
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Old 02-10-2012, 12:09 PM
GreeneKnight GreeneKnight is offline
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Very excited about Classic still. Any news about that is important to me!
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Old 02-10-2012, 12:15 PM
nonostanovich nonostanovich is offline
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Quote:
Originally Posted by Devil_Inside View Post
Great news! Can't wait!
Any update on new weapons / vehicles?
Troop transport ! Could be useful for big maps (like those that moders began to realize)
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Old 02-10-2012, 12:15 PM
Colt .45 killer Colt .45 killer is offline
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I applaud the change.

Even though I am excited for the classic mode, I am curious to see these lockdown tweaks.
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Old 02-10-2012, 12:16 PM
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awesome! i'm looking forward to being a guinea pig in your beta again!
makes ya feel like your contributing!
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Old 02-10-2012, 12:16 PM
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Will be interesting to see what you turn out =)
Dont know about this classic stuff though.. now that I have just unlocked the 6x scope for 98k almost unlocked the 4x scoped G41 xD
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Last edited by Joseph-Porta; 02-10-2012 at 12:18 PM.
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Old 02-10-2012, 12:37 PM
Dionysos Dionysos is offline
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Love the way your new PR approach sounds, that's basically my favorite way for devs to keep in touch. Not to mention it's more interesting Thanks and looking forward to the tweaks and changes, not to mention a new map.
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Old 02-10-2012, 12:39 PM
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Great news,a bug for you Yoshi is that now from the last patch the squad lider doesn't have always smoke grenade,on both sides!
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Old 02-10-2012, 12:55 PM
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THIS IS LOVE!
SMACK!



The bug fix, please fix spawn hole in apparments and station.
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Old 02-10-2012, 01:06 PM
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Old 02-10-2012, 01:13 PM
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I really appreciate the approach Tripwire makes in keeping customers informed. Not many game developers do this and i applaud you

Cant wait for the new map!!!
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Old 02-10-2012, 01:28 PM
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Awesome update, Yosh!!
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Old 02-10-2012, 01:30 PM
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had a break because the maps were wearing thin/lack of time!

nows the time to get back to the battle then!

Thanks for the updates!
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Old 02-10-2012, 01:31 PM
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Good game.
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Old 02-10-2012, 01:32 PM
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I love you very hard
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Old 02-10-2012, 01:33 PM
Darrosquall Darrosquall is offline
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Tripwire is the leading software house regarding attention to his community. Well, I hope everything go right for you guys. A question: don't you think it's too risk to support a game as you are doing , without selling anything?I know that you probably want to push Red Orchestra2 to sell more in 2012, but maybe you should sell something to earn some money and cover this huge post release.

Last edited by Darrosquall; 02-10-2012 at 01:50 PM.
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Old 02-10-2012, 01:35 PM
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That sounds very good

I donīt play RO2 at the moment, becuase thatīs not the game i was waiting for. And itīs not my game.

But with this News i have a new hope to can start my RO2.exe again.

I have no problem to play a early state game when i know that the work is in process.
And it will be interessting to know what is going on with RO2.

Thanks for this great News

Back to the RO-oooots
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Last edited by Kleist; 02-10-2012 at 01:42 PM.
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